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Fixed a memory leak at window creation.

Windows updates the desktop display mode once at video init (in WIN_InitModes()) and once when creating a window (in WIN_RefreshDisplays())

Fixes https://github.com/libsdl-org/SDL/issues/7982
Fixes https://github.com/libsdl-org/SDL/issues/8189
Sam Lantinga 1 year ago
parent
commit
bea34c5380
1 changed files with 3 additions and 0 deletions
  1. 3 0
      src/video/SDL_video.c

+ 3 - 0
src/video/SDL_video.c

@@ -1164,6 +1164,9 @@ const SDL_DisplayMode *SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID display
 
 void SDL_SetDesktopDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode)
 {
+    if (display->desktop_mode.driverdata) {
+        SDL_free(display->desktop_mode.driverdata);
+    }
     SDL_memcpy(&display->desktop_mode, mode, sizeof(*mode));
     display->desktop_mode.displayID = display->id;
     SDL_FinalizeDisplayMode(&display->desktop_mode);