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cocoa: fix building with the macOS 10.7 SDK (thanks Riccardo!)

Fixes bug #4368
Alex Szpakowski 6 년 전
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c525ff354d
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  1. 1 1
      src/video/cocoa/SDL_cocoawindow.m

+ 1 - 1
src/video/cocoa/SDL_cocoawindow.m

@@ -1185,7 +1185,7 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
     /* Force the graphics context to clear to black so we don't get a flash of
        white until the app is ready to draw. In practice on modern macOS, this
        only gets called for window creation and other extraordinary events. */
-    self.layer.backgroundColor = NSColor.blackColor.CGColor;
+    self.layer.backgroundColor = CGColorGetConstantColor(kCGColorBlack);
     ScheduleContextUpdates((SDL_WindowData *) _sdlWindow->driverdata);
     SDL_SendWindowEvent(_sdlWindow, SDL_WINDOWEVENT_EXPOSED, 0, 0);
 }