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@@ -24,6 +24,7 @@
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#include "../SDL_surface_c.h"
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+#if !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES))
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HICON CreateIconFromSurface(SDL_Surface *surface)
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{
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SDL_Surface *s = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_RGBA32);
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@@ -93,3 +94,4 @@ HICON CreateIconFromSurface(SDL_Surface *surface)
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return hIcon;
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}
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+#endif
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