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Don't compare raw mouse button state with windows message button state

When mouse buttons are swapped, right mouse button down is the same value as raw mouse button up, and conceptually the two systems use different button masks, so never cache state between the two.

Fixes https://github.com/libsdl-org/SDL/issues/5108
Sam Lantinga 3 년 전
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ca18bf11ee
1개의 변경된 파일3개의 추가작업 그리고 0개의 파일을 삭제
  1. 3 0
      src/video/windows/SDL_windowsevents.c

+ 3 - 0
src/video/windows/SDL_windowsevents.c

@@ -306,6 +306,9 @@ WIN_CheckWParamMouseButtons(WPARAM wParam, SDL_WindowData *data, SDL_MouseID mou
 static void
 WIN_CheckRawMouseButtons(ULONG rawButtons, SDL_WindowData *data, SDL_MouseID mouseID)
 {
+    // Add a flag to distinguish raw mouse buttons from wParam above
+    rawButtons |= 0x8000000;
+
     if (rawButtons != data->mouse_button_flags) {
         Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
         SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;