|
@@ -1,494 +0,0 @@
|
|
|
-/*
|
|
|
- Simple DirectMedia Layer
|
|
|
- Copyright (C) 1997-2022 Sam Lantinga <[email protected]>
|
|
|
-
|
|
|
- This software is provided 'as-is', without any express or implied
|
|
|
- warranty. In no event will the authors be held liable for any damages
|
|
|
- arising from the use of this software.
|
|
|
-
|
|
|
- Permission is granted to anyone to use this software for any purpose,
|
|
|
- including commercial applications, and to alter it and redistribute it
|
|
|
- freely, subject to the following restrictions:
|
|
|
-
|
|
|
- 1. The origin of this software must not be misrepresented; you must not
|
|
|
- claim that you wrote the original software. If you use this software
|
|
|
- in a product, an acknowledgment in the product documentation would be
|
|
|
- appreciated but is not required.
|
|
|
- 2. Altered source versions must be plainly marked as such, and must not be
|
|
|
- misrepresented as being the original software.
|
|
|
- 3. This notice may not be removed or altered from any source distribution.
|
|
|
-*/
|
|
|
-#include "../../SDL_internal.h"
|
|
|
-
|
|
|
-#if SDL_AUDIO_DRIVER_PAUDIO
|
|
|
-
|
|
|
-/* Allow access to a raw mixing buffer */
|
|
|
-
|
|
|
-#include <errno.h>
|
|
|
-#include <unistd.h>
|
|
|
-#include <fcntl.h>
|
|
|
-#include <sys/time.h>
|
|
|
-#include <sys/ioctl.h>
|
|
|
-#include <sys/types.h>
|
|
|
-#include <sys/stat.h>
|
|
|
-
|
|
|
-#include "SDL_timer.h"
|
|
|
-#include "SDL_audio.h"
|
|
|
-#include "SDL_stdinc.h"
|
|
|
-#include "../SDL_audio_c.h"
|
|
|
-#include "../../core/unix/SDL_poll.h"
|
|
|
-#include "SDL_paudio.h"
|
|
|
-
|
|
|
-/* #define DEBUG_AUDIO */
|
|
|
-
|
|
|
-/* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
|
|
|
- * I guess nobody ever uses audio... Shame over AIX header files. */
|
|
|
-#include <sys/machine.h>
|
|
|
-#undef BIG_ENDIAN
|
|
|
-#include <sys/audio.h>
|
|
|
-
|
|
|
-/* Open the audio device for playback, and don't block if busy */
|
|
|
-/* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */
|
|
|
-#define OPEN_FLAGS O_WRONLY
|
|
|
-
|
|
|
-/* Get the name of the audio device we use for output */
|
|
|
-
|
|
|
-#ifndef _PATH_DEV_DSP
|
|
|
-#define _PATH_DEV_DSP "/dev/%caud%c/%c"
|
|
|
-#endif
|
|
|
-
|
|
|
-static char devsettings[][3] = {
|
|
|
- {'p', '0', '1'}, {'p', '0', '2'}, {'p', '0', '3'}, {'p', '0', '4'},
|
|
|
- {'p', '1', '1'}, {'p', '1', '2'}, {'p', '1', '3'}, {'p', '1', '4'},
|
|
|
- {'p', '2', '1'}, {'p', '2', '2'}, {'p', '2', '3'}, {'p', '2', '4'},
|
|
|
- {'p', '3', '1'}, {'p', '3', '2'}, {'p', '3', '3'}, {'p', '3', '4'},
|
|
|
- {'b', '0', '1'}, {'b', '0', '2'}, {'b', '0', '3'}, {'b', '0', '4'},
|
|
|
- {'b', '1', '1'}, {'b', '1', '2'}, {'b', '1', '3'}, {'b', '1', '4'},
|
|
|
- {'b', '2', '1'}, {'b', '2', '2'}, {'b', '2', '3'}, {'b', '2', '4'},
|
|
|
- {'b', '3', '1'}, {'b', '3', '2'}, {'b', '3', '3'}, {'b', '3', '4'},
|
|
|
- {'\0', '\0', '\0'}
|
|
|
-};
|
|
|
-
|
|
|
-static int
|
|
|
-OpenUserDefinedDevice(char *path, int maxlen, int flags)
|
|
|
-{
|
|
|
- const char *audiodev;
|
|
|
- int fd;
|
|
|
-
|
|
|
- /* Figure out what our audio device is */
|
|
|
- if ((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) {
|
|
|
- audiodev = SDL_getenv("AUDIODEV");
|
|
|
- }
|
|
|
- if (audiodev == NULL) {
|
|
|
- return -1;
|
|
|
- }
|
|
|
- fd = open(audiodev, flags, 0);
|
|
|
- if (path != NULL) {
|
|
|
- SDL_strlcpy(path, audiodev, maxlen);
|
|
|
- path[maxlen - 1] = '\0';
|
|
|
- }
|
|
|
- return fd;
|
|
|
-}
|
|
|
-
|
|
|
-static int
|
|
|
-OpenAudioPath(char *path, int maxlen, int flags, int classic)
|
|
|
-{
|
|
|
- struct stat sb;
|
|
|
- int cycle = 0;
|
|
|
- int fd = OpenUserDefinedDevice(path, maxlen, flags);
|
|
|
-
|
|
|
- if (fd != -1) {
|
|
|
- return fd;
|
|
|
- }
|
|
|
-
|
|
|
- /* !!! FIXME: do we really need a table here? */
|
|
|
- while (devsettings[cycle][0] != '\0') {
|
|
|
- char audiopath[1024];
|
|
|
- SDL_snprintf(audiopath, SDL_arraysize(audiopath),
|
|
|
- _PATH_DEV_DSP,
|
|
|
- devsettings[cycle][0],
|
|
|
- devsettings[cycle][1], devsettings[cycle][2]);
|
|
|
-
|
|
|
- if (stat(audiopath, &sb) == 0) {
|
|
|
- fd = open(audiopath, flags, 0);
|
|
|
- if (fd >= 0) {
|
|
|
- if (path != NULL) {
|
|
|
- SDL_strlcpy(path, audiopath, maxlen);
|
|
|
- }
|
|
|
- return fd;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- return -1;
|
|
|
-}
|
|
|
-
|
|
|
-/* This function waits until it is possible to write a full sound buffer */
|
|
|
-static void
|
|
|
-PAUDIO_WaitDevice(_THIS)
|
|
|
-{
|
|
|
- fd_set fdset;
|
|
|
-
|
|
|
- /* See if we need to use timed audio synchronization */
|
|
|
- if (this->hidden->frame_ticks) {
|
|
|
- /* Use timer for general audio synchronization */
|
|
|
- Sint32 ticks;
|
|
|
-
|
|
|
- ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
|
|
- if (ticks > 0) {
|
|
|
- SDL_Delay(ticks);
|
|
|
- }
|
|
|
- } else {
|
|
|
- int timeoutMS;
|
|
|
- audio_buffer paud_bufinfo;
|
|
|
-
|
|
|
- if (ioctl(this->hidden->audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Couldn't get audio buffer information\n");
|
|
|
-#endif
|
|
|
- timeoutMS = 10 * 1000;
|
|
|
- } else {
|
|
|
- timeoutMS = paud_bufinfo.write_buf_time;
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Waiting for write_buf_time=%d ms\n", timeoutMS);
|
|
|
-#endif
|
|
|
- }
|
|
|
-
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Waiting for audio to get ready\n");
|
|
|
-#endif
|
|
|
- if (SDL_IOReady(this->hidden->audio_fd, SDL_IOR_WRITE, timeoutMS) <= 0) {
|
|
|
- /*
|
|
|
- * In general we should never print to the screen,
|
|
|
- * but in this case we have no other way of letting
|
|
|
- * the user know what happened.
|
|
|
- */
|
|
|
- fprintf(stderr, "SDL: %s - Audio timeout - buggy audio driver? (disabled)\n", strerror(errno));
|
|
|
- SDL_OpenedAudioDeviceDisconnected(this);
|
|
|
- /* Don't try to close - may hang */
|
|
|
- this->hidden->audio_fd = -1;
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Done disabling audio\n");
|
|
|
-#endif
|
|
|
- }
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Ready!\n");
|
|
|
-#endif
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-static void
|
|
|
-PAUDIO_PlayDevice(_THIS)
|
|
|
-{
|
|
|
- int written = 0;
|
|
|
- const Uint8 *mixbuf = this->hidden->mixbuf;
|
|
|
- const size_t mixlen = this->hidden->mixlen;
|
|
|
-
|
|
|
- /* Write the audio data, checking for EAGAIN on broken audio drivers */
|
|
|
- do {
|
|
|
- written = write(this->hidden->audio_fd, mixbuf, mixlen);
|
|
|
- if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
|
|
|
- SDL_Delay(1); /* Let a little CPU time go by */
|
|
|
- }
|
|
|
- } while ((written < 0) &&
|
|
|
- ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
|
|
|
-
|
|
|
- /* If timer synchronization is enabled, set the next write frame */
|
|
|
- if (this->hidden->frame_ticks) {
|
|
|
- this->hidden->next_frame += this->hidden->frame_ticks;
|
|
|
- }
|
|
|
-
|
|
|
- /* If we couldn't write, assume fatal error for now */
|
|
|
- if (written < 0) {
|
|
|
- SDL_OpenedAudioDeviceDisconnected(this);
|
|
|
- }
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
|
|
-#endif
|
|
|
-}
|
|
|
-
|
|
|
-static Uint8 *
|
|
|
-PAUDIO_GetDeviceBuf(_THIS)
|
|
|
-{
|
|
|
- return this->hidden->mixbuf;
|
|
|
-}
|
|
|
-
|
|
|
-static void
|
|
|
-PAUDIO_CloseDevice(_THIS)
|
|
|
-{
|
|
|
- if (this->hidden->audio_fd >= 0) {
|
|
|
- close(this->hidden->audio_fd);
|
|
|
- }
|
|
|
- SDL_free(this->hidden->mixbuf);
|
|
|
- SDL_free(this->hidden);
|
|
|
-}
|
|
|
-
|
|
|
-static int
|
|
|
-PAUDIO_OpenDevice(_THIS, const char *devname)
|
|
|
-{
|
|
|
- const char *workaround = SDL_getenv("SDL_DSP_NOSELECT");
|
|
|
- char audiodev[1024];
|
|
|
- const char *err = NULL;
|
|
|
- int flags;
|
|
|
- int bytes_per_sample;
|
|
|
- SDL_AudioFormat test_format;
|
|
|
- audio_init paud_init;
|
|
|
- audio_buffer paud_bufinfo;
|
|
|
- audio_control paud_control;
|
|
|
- audio_change paud_change;
|
|
|
- int fd = -1;
|
|
|
-
|
|
|
- /* Initialize all variables that we clean on shutdown */
|
|
|
- this->hidden = (struct SDL_PrivateAudioData *)
|
|
|
- SDL_malloc((sizeof *this->hidden));
|
|
|
- if (this->hidden == NULL) {
|
|
|
- return SDL_OutOfMemory();
|
|
|
- }
|
|
|
- SDL_zerop(this->hidden);
|
|
|
-
|
|
|
- /* Open the audio device */
|
|
|
- fd = OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
|
|
|
- this->hidden->audio_fd = fd;
|
|
|
- if (fd < 0) {
|
|
|
- return SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
|
|
- }
|
|
|
-
|
|
|
- /*
|
|
|
- * We can't set the buffer size - just ask the device for the maximum
|
|
|
- * that we can have.
|
|
|
- */
|
|
|
- if (ioctl(fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
|
|
|
- return SDL_SetError("Couldn't get audio buffer information");
|
|
|
- }
|
|
|
-
|
|
|
- if (this->spec.channels > 1)
|
|
|
- this->spec.channels = 2;
|
|
|
- else
|
|
|
- this->spec.channels = 1;
|
|
|
-
|
|
|
- /*
|
|
|
- * Fields in the audio_init structure:
|
|
|
- *
|
|
|
- * Ignored by us:
|
|
|
- *
|
|
|
- * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
|
|
|
- * paud.slot_number; * slot number of the adapter
|
|
|
- * paud.device_id; * adapter identification number
|
|
|
- *
|
|
|
- * Input:
|
|
|
- *
|
|
|
- * paud.srate; * the sampling rate in Hz
|
|
|
- * paud.bits_per_sample; * 8, 16, 32, ...
|
|
|
- * paud.bsize; * block size for this rate
|
|
|
- * paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
|
|
|
- * paud.channels; * 1=mono, 2=stereo
|
|
|
- * paud.flags; * FIXED - fixed length data
|
|
|
- * * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
|
|
|
- * * TWOS_COMPLEMENT - 2's complement data
|
|
|
- * * SIGNED - signed? comment seems wrong in sys/audio.h
|
|
|
- * * BIG_ENDIAN
|
|
|
- * paud.operation; * PLAY, RECORD
|
|
|
- *
|
|
|
- * Output:
|
|
|
- *
|
|
|
- * paud.flags; * PITCH - pitch is supported
|
|
|
- * * INPUT - input is supported
|
|
|
- * * OUTPUT - output is supported
|
|
|
- * * MONITOR - monitor is supported
|
|
|
- * * VOLUME - volume is supported
|
|
|
- * * VOLUME_DELAY - volume delay is supported
|
|
|
- * * BALANCE - balance is supported
|
|
|
- * * BALANCE_DELAY - balance delay is supported
|
|
|
- * * TREBLE - treble control is supported
|
|
|
- * * BASS - bass control is supported
|
|
|
- * * BESTFIT_PROVIDED - best fit returned
|
|
|
- * * LOAD_CODE - DSP load needed
|
|
|
- * paud.rc; * NO_PLAY - DSP code can't do play requests
|
|
|
- * * NO_RECORD - DSP code can't do record requests
|
|
|
- * * INVALID_REQUEST - request was invalid
|
|
|
- * * CONFLICT - conflict with open's flags
|
|
|
- * * OVERLOADED - out of DSP MIPS or memory
|
|
|
- * paud.position_resolution; * smallest increment for position
|
|
|
- */
|
|
|
-
|
|
|
- paud_init.srate = this->spec.freq;
|
|
|
- paud_init.mode = PCM;
|
|
|
- paud_init.operation = PLAY;
|
|
|
- paud_init.channels = this->spec.channels;
|
|
|
-
|
|
|
- /* Try for a closest match on audio format */
|
|
|
- for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
|
|
-#endif
|
|
|
- switch (test_format) {
|
|
|
- case AUDIO_U8:
|
|
|
- flags = TWOS_COMPLEMENT | FIXED;
|
|
|
- break;
|
|
|
- case AUDIO_S8:
|
|
|
- flags = SIGNED | TWOS_COMPLEMENT | FIXED;
|
|
|
- break;
|
|
|
- case AUDIO_S16LSB:
|
|
|
- flags = SIGNED | TWOS_COMPLEMENT | FIXED;
|
|
|
- break;
|
|
|
- case AUDIO_S16MSB:
|
|
|
- flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED;
|
|
|
- break;
|
|
|
- case AUDIO_U16LSB:
|
|
|
- flags = TWOS_COMPLEMENT | FIXED;
|
|
|
- break;
|
|
|
- case AUDIO_U16MSB:
|
|
|
- flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED;
|
|
|
- break;
|
|
|
- default:
|
|
|
- continue;
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- if (!test_format) {
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Couldn't find any hardware audio formats\n");
|
|
|
-#endif
|
|
|
- return SDL_SetError("%s: Unsupported audio format", "paud");
|
|
|
- }
|
|
|
- this->spec.format = test_format;
|
|
|
- paud_init.bits_per_sample = SDL_AUDIO_BITSIZE(test_format);
|
|
|
- bytes_per_sample = SDL_AUDIO_BITSIZE(test_format) / 8;
|
|
|
- paud_init.flags = flags;
|
|
|
-
|
|
|
- /*
|
|
|
- * We know the buffer size and the max number of subsequent writes
|
|
|
- * that can be pending. If more than one can pend, allow the application
|
|
|
- * to do something like double buffering between our write buffer and
|
|
|
- * the device's own buffer that we are filling with write() anyway.
|
|
|
- *
|
|
|
- * We calculate this->spec.samples like this because
|
|
|
- * SDL_CalculateAudioSpec() will give put paud_bufinfo.write_buf_cap
|
|
|
- * (or paud_bufinfo.write_buf_cap/2) into this->spec.size in return.
|
|
|
- */
|
|
|
- if (paud_bufinfo.request_buf_cap == 1) {
|
|
|
- this->spec.samples = paud_bufinfo.write_buf_cap
|
|
|
- / bytes_per_sample / this->spec.channels;
|
|
|
- } else {
|
|
|
- this->spec.samples = paud_bufinfo.write_buf_cap
|
|
|
- / bytes_per_sample / this->spec.channels / 2;
|
|
|
- }
|
|
|
- paud_init.bsize = bytes_per_sample * this->spec.channels;
|
|
|
-
|
|
|
- SDL_CalculateAudioSpec(&this->spec);
|
|
|
-
|
|
|
- /*
|
|
|
- * The AIX paud device init can't modify the values of the audio_init
|
|
|
- * structure that we pass to it. So we don't need any recalculation
|
|
|
- * of this stuff and no reinit call as in linux dsp code.
|
|
|
- *
|
|
|
- * /dev/paud supports all of the encoding formats, so we don't need
|
|
|
- * to do anything like reopening the device, either.
|
|
|
- */
|
|
|
- if (ioctl(fd, AUDIO_INIT, &paud_init) < 0) {
|
|
|
- switch (paud_init.rc) {
|
|
|
- case 1:
|
|
|
- err = "DSP can't do play requests";
|
|
|
- break;
|
|
|
- case 2:
|
|
|
- err = "DSP can't do record requests";
|
|
|
- break;
|
|
|
- case 4:
|
|
|
- err = "request was invalid";
|
|
|
- break;
|
|
|
- case 5:
|
|
|
- err = "conflict with open's flags";
|
|
|
- break;
|
|
|
- case 6:
|
|
|
- err = "out of DSP MIPS or memory";
|
|
|
- break;
|
|
|
- default:
|
|
|
- err = "not documented in sys/audio.h";
|
|
|
- break;
|
|
|
- }
|
|
|
- return SDL_SetError("paud: Couldn't set audio format (%s)", err);
|
|
|
- }
|
|
|
-
|
|
|
- /* Allocate mixing buffer */
|
|
|
- this->hidden->mixlen = this->spec.size;
|
|
|
- this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
|
|
- if (this->hidden->mixbuf == NULL) {
|
|
|
- return SDL_OutOfMemory();
|
|
|
- }
|
|
|
- SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
|
|
-
|
|
|
- /*
|
|
|
- * Set some paramters: full volume, first speaker that we can find.
|
|
|
- * Ignore the other settings for now.
|
|
|
- */
|
|
|
- paud_change.input = AUDIO_IGNORE; /* the new input source */
|
|
|
- paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
|
|
|
- paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
|
|
|
- paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */
|
|
|
- paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */
|
|
|
- paud_change.balance = 0x3fffffff; /* the new balance */
|
|
|
- paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
|
|
|
- paud_change.treble = AUDIO_IGNORE; /* the new treble state */
|
|
|
- paud_change.bass = AUDIO_IGNORE; /* the new bass state */
|
|
|
- paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */
|
|
|
-
|
|
|
- paud_control.ioctl_request = AUDIO_CHANGE;
|
|
|
- paud_control.request_info = (char *) &paud_change;
|
|
|
- if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Can't change audio display settings\n");
|
|
|
-#endif
|
|
|
- }
|
|
|
-
|
|
|
- /*
|
|
|
- * Tell the device to expect data. Actual start will wait for
|
|
|
- * the first write() call.
|
|
|
- */
|
|
|
- paud_control.ioctl_request = AUDIO_START;
|
|
|
- paud_control.position = 0;
|
|
|
- if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
|
|
|
-#ifdef DEBUG_AUDIO
|
|
|
- fprintf(stderr, "Can't start audio play\n");
|
|
|
-#endif
|
|
|
- return SDL_SetError("Can't start audio play");
|
|
|
- }
|
|
|
-
|
|
|
- /* Check to see if we need to use SDL_IOReady() workaround */
|
|
|
- if (workaround != NULL) {
|
|
|
- this->hidden->frame_ticks = (float) (this->spec.samples * 1000) /
|
|
|
- this->spec.freq;
|
|
|
- this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
|
|
|
- }
|
|
|
-
|
|
|
- /* We're ready to rock and roll. :-) */
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-static SDL_bool
|
|
|
-PAUDIO_Init(SDL_AudioDriverImpl * impl)
|
|
|
-{
|
|
|
- /* !!! FIXME: not right for device enum? */
|
|
|
- int fd = OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
|
|
|
- if (fd < 0) {
|
|
|
- SDL_SetError("PAUDIO: Couldn't open audio device");
|
|
|
- return SDL_FALSE;
|
|
|
- }
|
|
|
- close(fd);
|
|
|
-
|
|
|
- /* Set the function pointers */
|
|
|
- impl->OpenDevice = PAUDIO_OpenDevice;
|
|
|
- impl->PlayDevice = PAUDIO_PlayDevice;
|
|
|
- impl->WaitDevice = PAUDIO_WaitDevice;
|
|
|
- impl->GetDeviceBuf = PAUDIO_GetDeviceBuf;
|
|
|
- impl->CloseDevice = PAUDIO_CloseDevice;
|
|
|
- impl->OnlyHasDefaultOutputDevice = SDL_TRUE; /* !!! FIXME: add device enum! */
|
|
|
-
|
|
|
- return SDL_TRUE; /* this audio target is available. */
|
|
|
-}
|
|
|
-
|
|
|
-AudioBootStrap PAUDIO_bootstrap = {
|
|
|
- "paud", "AIX Paudio", PAUDIO_Init, SDL_FALSE
|
|
|
-};
|
|
|
-
|
|
|
-#endif /* SDL_AUDIO_DRIVER_PAUDIO */
|
|
|
-
|
|
|
-/* vi: set ts=4 sw=4 expandtab: */
|