Browse Source

WinRT: Windows Phone build fix

David Ludwig 12 years ago
parent
commit
d06276732e

+ 6 - 2
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj

@@ -247,7 +247,6 @@
     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h" />
-    <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo.h" />
   </ItemGroup>
   </ItemGroup>
   <ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
@@ -363,7 +362,12 @@
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
     </ClCompile>
     </ClCompile>
-    <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp" />
+    <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
+      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
+      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
+      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
+      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
+    </ClCompile>
     <ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
     <ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>

+ 0 - 3
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters

@@ -333,9 +333,6 @@
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h">
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
   </ItemGroup>
   </ItemGroup>
   <ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c">
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c">