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video: sync Metal_CreateView with GL_CreateContext and Vulkan_CreateSurface
no need to check if _this->Metal_CreateView, since it is already checked in Re(create)Window

pionere 2 years ago
parent
commit
d09edcbcac
1 changed files with 1 additions and 6 deletions
  1. 1 6
      src/video/SDL_video.c

+ 1 - 6
src/video/SDL_video.c

@@ -4867,12 +4867,7 @@ SDL_Metal_CreateView(SDL_Window * window)
         return NULL;
         return NULL;
     }
     }
 
 
-    if (_this->Metal_CreateView) {
-        return _this->Metal_CreateView(_this, window);
-    } else {
-        SDL_SetError("Metal is not supported.");
-        return NULL;
-    }
+    return _this->Metal_CreateView(_this, window);
 }
 }
 
 
 void
 void