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Fixed test programs for joystick not exiting on events after first disconnect.

Exit was broken since the main loop extraction needed for Emscripten support
because the former local but now global variables were not reset correctly.
Philipp Wiesemann 10 年之前
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d1932834e2
共有 2 个文件被更改,包括 11 次插入0 次删除
  1. 8 0
      test/testgamecontroller.c
  2. 3 0
      test/testjoystick.c

+ 8 - 0
test/testgamecontroller.c

@@ -163,6 +163,10 @@ WatchGameController(SDL_GameController * gamecontroller)
     const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + 1;
     char *title = (char *)SDL_malloc(titlelen);
     SDL_Window *window = NULL;
+
+    retval = SDL_FALSE;
+    done = SDL_FALSE;
+
     if (title) {
         SDL_snprintf(title, titlelen, "%s%s", basetitle, name);
     }
@@ -219,6 +223,10 @@ WatchGameController(SDL_GameController * gamecontroller)
 #endif
 
     SDL_DestroyRenderer(screen);
+    screen = NULL;
+    background = NULL;
+    button = NULL;
+    axis = NULL;
     SDL_DestroyWindow(window);
     return retval;
 }

+ 3 - 0
test/testjoystick.c

@@ -176,6 +176,8 @@ WatchJoystick(SDL_Joystick * joystick)
 {
     SDL_Window *window = NULL;
     const char *name = NULL;
+
+    retval = SDL_FALSE;
     done = SDL_FALSE;
 
     /* Create a window to display joystick axis position */
@@ -217,6 +219,7 @@ WatchJoystick(SDL_Joystick * joystick)
 #endif
 
     SDL_DestroyRenderer(screen);
+    screen = NULL;
     SDL_DestroyWindow(window);
     return retval;
 }