Bladeren bron

os2: SDL_DestroyMutex should ignore NULL mutexes.

Every other backend does this, so this should match, now.
It's possible this was harmless, but we can avoid the system call
and the (likely?) debug message when it fails, though!
Ryan C. Gordon 3 jaren geleden
bovenliggende
commit
d4a01bfef0
1 gewijzigde bestanden met toevoegingen van 5 en 5 verwijderingen
  1. 5 5
      src/thread/os2/SDL_sysmutex.c

+ 5 - 5
src/thread/os2/SDL_sysmutex.c

@@ -56,12 +56,12 @@ SDL_CreateMutex(void)
 void
 SDL_DestroyMutex(SDL_mutex * mutex)
 {
-    ULONG ulRC;
     HMTX  hMtx = (HMTX)mutex;
-
-    ulRC = DosCloseMutexSem(hMtx);
-    if (ulRC != NO_ERROR) {
-        debug_os2("DosCloseMutexSem(), rc = %u", ulRC);
+    if (hMtx != NULLHANDLE) {
+        const ULONG ulRC = DosCloseMutexSem(hMtx);
+        if (ulRC != NO_ERROR) {
+            debug_os2("DosCloseMutexSem(), rc = %u", ulRC);
+        }
     }
 }