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@@ -1,6 +1,6 @@
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+#include <functional>
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#include <string>
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-#include <unordered_map>
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#include <sstream>
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#include "ppltasks.h"
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@@ -15,13 +15,12 @@ extern "C" {
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#include "SDL_render.h"
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#include "../../video/SDL_sysvideo.h"
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//#include "../../SDL_hints_c.h"
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-#include "../../events/scancodes_windows.h"
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#include "../../events/SDL_mouse_c.h"
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-#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_windowevents_c.h"
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#include "../../render/SDL_sysrender.h"
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}
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+#include "../../video/winrt/SDL_winrtevents_c.h"
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#include "../../video/winrt/SDL_winrtvideo.h"
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#include "SDL_winrtapp.h"
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@@ -142,8 +141,7 @@ SDL_WinRTApp::SDL_WinRTApp() :
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m_windowClosed(false),
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m_windowVisible(true),
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m_sdlWindowData(NULL),
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- m_sdlVideoDevice(NULL),
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- m_useRelativeMouseMode(false)
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+ m_sdlVideoDevice(NULL)
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{
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}
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@@ -387,482 +385,44 @@ void SDL_WinRTApp::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
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m_windowClosed = true;
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}
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-static Uint8
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-WINRT_GetSDLButtonForPointerPoint(PointerPoint ^ pt)
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-{
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- switch (pt->Properties->PointerUpdateKind)
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- {
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- case PointerUpdateKind::LeftButtonPressed:
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- case PointerUpdateKind::LeftButtonReleased:
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- return SDL_BUTTON_LEFT;
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-
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- case PointerUpdateKind::RightButtonPressed:
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- case PointerUpdateKind::RightButtonReleased:
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- return SDL_BUTTON_RIGHT;
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-
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- case PointerUpdateKind::MiddleButtonPressed:
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- case PointerUpdateKind::MiddleButtonReleased:
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- return SDL_BUTTON_MIDDLE;
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-
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- case PointerUpdateKind::XButton1Pressed:
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- case PointerUpdateKind::XButton1Released:
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- return SDL_BUTTON_X1;
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-
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- case PointerUpdateKind::XButton2Pressed:
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- case PointerUpdateKind::XButton2Released:
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- return SDL_BUTTON_X2;
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-
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- default:
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- break;
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- }
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-
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- return 0;
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-}
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-
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-static const char *
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-WINRT_ConvertPointerUpdateKindToString(PointerUpdateKind kind)
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-{
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- switch (kind)
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- {
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- case PointerUpdateKind::Other:
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- return "Other";
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- case PointerUpdateKind::LeftButtonPressed:
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- return "LeftButtonPressed";
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- case PointerUpdateKind::LeftButtonReleased:
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- return "LeftButtonReleased";
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- case PointerUpdateKind::RightButtonPressed:
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- return "RightButtonPressed";
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- case PointerUpdateKind::RightButtonReleased:
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- return "RightButtonReleased";
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- case PointerUpdateKind::MiddleButtonPressed:
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- return "MiddleButtonPressed";
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- case PointerUpdateKind::MiddleButtonReleased:
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- return "MiddleButtonReleased";
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- case PointerUpdateKind::XButton1Pressed:
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- return "XButton1Pressed";
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- case PointerUpdateKind::XButton1Released:
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- return "XButton1Released";
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- case PointerUpdateKind::XButton2Pressed:
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- return "XButton2Pressed";
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- case PointerUpdateKind::XButton2Released:
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- return "XButton2Released";
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- }
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-
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- return "";
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-}
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-
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-static void
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-WINRT_LogPointerEvent(const string & header, PointerEventArgs ^ args, Point transformedPoint)
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-{
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- PointerPoint ^ pt = args->CurrentPoint;
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- SDL_Log("%s: Position={%f,%f}, Transformed Pos={%f, %f}, MouseWheelDelta=%d, FrameId=%d, PointerId=%d, PointerUpdateKind=%s\n",
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- header.c_str(),
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- pt->Position.X, pt->Position.Y,
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- transformedPoint.X, transformedPoint.Y,
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- pt->Properties->MouseWheelDelta,
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- pt->FrameId,
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- pt->PointerId,
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- WINRT_ConvertPointerUpdateKindToString(args->CurrentPoint->Properties->PointerUpdateKind));
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-}
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-
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void SDL_WinRTApp::OnPointerPressed(CoreWindow^ sender, PointerEventArgs^ args)
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{
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-#if LOG_POINTER_EVENTS
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- WINRT_LogPointerEvent("mouse down", args, TransformCursor(args->CurrentPoint->Position));
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-#endif
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-
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- if (m_sdlWindowData) {
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- Uint8 button = WINRT_GetSDLButtonForPointerPoint(args->CurrentPoint);
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- if (button) {
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- SDL_SendMouseButton(m_sdlWindowData->sdlWindow, 0, SDL_PRESSED, button);
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- }
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- }
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+ SDL_Window * window = (m_sdlWindowData ? m_sdlWindowData->sdlWindow : nullptr);
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+ WINRT_ProcessPointerPressedEvent(window, args);
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}
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void SDL_WinRTApp::OnPointerReleased(CoreWindow^ sender, PointerEventArgs^ args)
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{
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-#if LOG_POINTER_EVENTS
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- WINRT_LogPointerEvent("mouse up", args, TransformCursor(args->CurrentPoint->Position));
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-#endif
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-
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- if (m_sdlWindowData) {
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- Uint8 button = WINRT_GetSDLButtonForPointerPoint(args->CurrentPoint);
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- if (button) {
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- SDL_SendMouseButton(m_sdlWindowData->sdlWindow, 0, SDL_RELEASED, button);
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- }
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- }
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+ SDL_Window * window = (m_sdlWindowData ? m_sdlWindowData->sdlWindow : nullptr);
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+ WINRT_ProcessPointerReleasedEvent(window, args);
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}
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void SDL_WinRTApp::OnPointerWheelChanged(CoreWindow^ sender, PointerEventArgs^ args)
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{
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-#if LOG_POINTER_EVENTS
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- WINRT_LogPointerEvent("wheel changed", args, TransformCursor(args->CurrentPoint->Position));
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-#endif
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-
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- if (m_sdlWindowData) {
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- // FIXME: This may need to accumulate deltas up to WHEEL_DELTA
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- short motion = args->CurrentPoint->Properties->MouseWheelDelta / WHEEL_DELTA;
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- SDL_SendMouseWheel(m_sdlWindowData->sdlWindow, 0, 0, motion);
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- }
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-}
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-
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-static inline int _lround(float arg) {
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- if (arg >= 0.0f) {
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- return (int)floor(arg + 0.5f);
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- } else {
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- return (int)ceil(arg - 0.5f);
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- }
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+ SDL_Window * window = (m_sdlWindowData ? m_sdlWindowData->sdlWindow : nullptr);
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+ WINRT_ProcessPointerWheelChangedEvent(window, args);
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}
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void SDL_WinRTApp::OnMouseMoved(MouseDevice^ mouseDevice, MouseEventArgs^ args)
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{
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- if (m_sdlWindowData && m_useRelativeMouseMode) {
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- // DLudwig, 2012-12-28: On some systems, namely Visual Studio's Windows
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- // Simulator, as well as Windows 8 in a Parallels 8 VM, MouseEventArgs'
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- // MouseDelta field often reports very large values. More information
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- // on this can be found at the following pages on MSDN:
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- // - http://social.msdn.microsoft.com/Forums/en-US/winappswithnativecode/thread/a3c789fa-f1c5-49c4-9c0a-7db88d0f90f8
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- // - https://connect.microsoft.com/VisualStudio/Feedback/details/756515
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- //
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- // The values do not appear to be as large when running on some systems,
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- // most notably a Surface RT. Furthermore, the values returned by
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- // CoreWindow's PointerMoved event, and sent to this class' OnPointerMoved
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- // method, do not ever appear to be large, even when MouseEventArgs'
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- // MouseDelta is reporting to the contrary.
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- //
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- // On systems with the large-values behavior, it appears that the values
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- // get reported as if the screen's size is 65536 units in both the X and Y
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- // dimensions. This can be viewed by using Windows' now-private, "Raw Input"
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- // APIs. (GetRawInputData, RegisterRawInputDevices, WM_INPUT, etc.)
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- //
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- // MSDN's documentation on MouseEventArgs' MouseDelta field (at
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- // http://msdn.microsoft.com/en-us/library/windows/apps/windows.devices.input.mouseeventargs.mousedelta ),
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- // does not seem to indicate (to me) that its values should be so large. It
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- // says that its values should be a "change in screen location". I could
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- // be misinterpreting this, however a post on MSDN from a Microsoft engineer (see:
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- // http://social.msdn.microsoft.com/Forums/en-US/winappswithnativecode/thread/09a9868e-95bb-4858-ba1a-cb4d2c298d62 ),
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- // indicates that these values are in DIPs, which is the same unit used
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- // by CoreWindow's PointerMoved events (via the Position field in its CurrentPoint
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- // property. See http://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.input.pointerpoint.position.aspx
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- // for details.)
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- //
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- // To note, PointerMoved events are sent a 'RawPosition' value (via the
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- // CurrentPoint property in MouseEventArgs), however these do not seem
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- // to exhibit the same large-value behavior.
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- //
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- // The values passed via PointerMoved events can't always be used for relative
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- // mouse motion, unfortunately. Its values are bound to the cursor's position,
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- // which stops when it hits one of the screen's edges. This can be a problem in
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- // first person shooters, whereby it is normal for mouse motion to travel far
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- // along any one axis for a period of time. MouseMoved events do not have the
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- // screen-bounding limitation, and can be used regardless of where the system's
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- // cursor is.
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- //
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- // One possible workaround would be to programmatically set the cursor's
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- // position to the screen's center (when SDL's relative mouse mode is enabled),
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- // however Windows RT does not yet seem to have the ability to set the cursor's
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- // position via a public API. Win32 did this via an API call, SetCursorPos,
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- // however WinRT makes this function be private. Apps that use it won't get
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- // approved for distribution in the Windows Store. I've yet to be able to find
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- // a suitable, store-friendly counterpart for WinRT.
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- //
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- // There may be some room for a workaround whereby OnPointerMoved's values
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- // are compared to the values from OnMouseMoved in order to detect
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- // when this bug is active. A suitable transformation could then be made to
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- // OnMouseMoved's values. For now, however, the system-reported values are sent
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- // to SDL with minimal transformation: from native screen coordinates (in DIPs)
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- // to SDL window coordinates.
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- //
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- const Point mouseDeltaInDIPs((float)args->MouseDelta.X, (float)args->MouseDelta.Y);
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- const Point mouseDeltaInSDLWindowCoords = TransformCursor(mouseDeltaInDIPs);
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- SDL_SendMouseMotion(
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- m_sdlWindowData->sdlWindow,
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- 0,
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- 1,
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- _lround(mouseDeltaInSDLWindowCoords.X),
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- _lround(mouseDeltaInSDLWindowCoords.Y));
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- }
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-}
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-
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-// Applies necessary geometric transformations to raw cursor positions:
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-Point SDL_WinRTApp::TransformCursor(Point rawPosition)
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-{
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- if ( ! m_sdlWindowData || ! m_sdlWindowData->sdlWindow ) {
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- return rawPosition;
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- }
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- CoreWindow ^ nativeWindow = CoreWindow::GetForCurrentThread();
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- Point outputPosition;
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- outputPosition.X = rawPosition.X * (((float32)m_sdlWindowData->sdlWindow->w) / nativeWindow->Bounds.Width);
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- outputPosition.Y = rawPosition.Y * (((float32)m_sdlWindowData->sdlWindow->h) / nativeWindow->Bounds.Height);
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- return outputPosition;
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+ SDL_Window * window = (m_sdlWindowData ? m_sdlWindowData->sdlWindow : nullptr);
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+ WINRT_ProcessMouseMovedEvent(window, args);
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}
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void SDL_WinRTApp::OnPointerMoved(CoreWindow^ sender, PointerEventArgs^ args)
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{
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-#if LOG_POINTER_EVENTS
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- WINRT_LogPointerEvent("pointer moved", args, TransformCursor(args->CurrentPoint->Position));
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-#endif
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-
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- if (m_sdlWindowData && ! m_useRelativeMouseMode)
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- {
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- Point transformedPoint = TransformCursor(args->CurrentPoint->Position);
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- SDL_SendMouseMotion(m_sdlWindowData->sdlWindow, 0, 0, (int)transformedPoint.X, (int)transformedPoint.Y);
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- }
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-}
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-
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-static SDL_Scancode WinRT_Official_Keycodes[] = {
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.None -- 0
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.LeftButton -- 1
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.RightButton -- 2
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- SDL_SCANCODE_CANCEL, // VirtualKey.Cancel -- 3
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.MiddleButton -- 4
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.XButton1 -- 5
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.XButton2 -- 6
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- SDL_SCANCODE_UNKNOWN, // -- 7
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- SDL_SCANCODE_BACKSPACE, // VirtualKey.Back -- 8
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- SDL_SCANCODE_TAB, // VirtualKey.Tab -- 9
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- SDL_SCANCODE_UNKNOWN, // -- 10
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- SDL_SCANCODE_UNKNOWN, // -- 11
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- SDL_SCANCODE_CLEAR, // VirtualKey.Clear -- 12
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- SDL_SCANCODE_RETURN, // VirtualKey.Enter -- 13
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- SDL_SCANCODE_UNKNOWN, // -- 14
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- SDL_SCANCODE_UNKNOWN, // -- 15
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- SDL_SCANCODE_LSHIFT, // VirtualKey.Shift -- 16
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- SDL_SCANCODE_LCTRL, // VirtualKey.Control -- 17
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- SDL_SCANCODE_MENU, // VirtualKey.Menu -- 18
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- SDL_SCANCODE_PAUSE, // VirtualKey.Pause -- 19
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- SDL_SCANCODE_CAPSLOCK, // VirtualKey.CapitalLock -- 20
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Kana or VirtualKey.Hangul -- 21
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- SDL_SCANCODE_UNKNOWN, // -- 22
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Junja -- 23
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Final -- 24
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Hanja or VirtualKey.Kanji -- 25
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- SDL_SCANCODE_UNKNOWN, // -- 26
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- SDL_SCANCODE_ESCAPE, // VirtualKey.Escape -- 27
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Convert -- 28
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.NonConvert -- 29
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Accept -- 30
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.ModeChange -- 31 (maybe SDL_SCANCODE_MODE ?)
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- SDL_SCANCODE_SPACE, // VirtualKey.Space -- 32
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- SDL_SCANCODE_PAGEUP, // VirtualKey.PageUp -- 33
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- SDL_SCANCODE_PAGEDOWN, // VirtualKey.PageDown -- 34
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- SDL_SCANCODE_END, // VirtualKey.End -- 35
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- SDL_SCANCODE_HOME, // VirtualKey.Home -- 36
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- SDL_SCANCODE_LEFT, // VirtualKey.Left -- 37
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- SDL_SCANCODE_UP, // VirtualKey.Up -- 38
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- SDL_SCANCODE_RIGHT, // VirtualKey.Right -- 39
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- SDL_SCANCODE_DOWN, // VirtualKey.Down -- 40
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- SDL_SCANCODE_SELECT, // VirtualKey.Select -- 41
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Print -- 42 (maybe SDL_SCANCODE_PRINTSCREEN ?)
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- SDL_SCANCODE_EXECUTE, // VirtualKey.Execute -- 43
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- SDL_SCANCODE_UNKNOWN, // VirtualKey.Snapshot -- 44
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- SDL_SCANCODE_INSERT, // VirtualKey.Insert -- 45
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- SDL_SCANCODE_DELETE, // VirtualKey.Delete -- 46
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- SDL_SCANCODE_HELP, // VirtualKey.Help -- 47
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- SDL_SCANCODE_0, // VirtualKey.Number0 -- 48
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- SDL_SCANCODE_1, // VirtualKey.Number1 -- 49
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- SDL_SCANCODE_2, // VirtualKey.Number2 -- 50
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- SDL_SCANCODE_3, // VirtualKey.Number3 -- 51
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- SDL_SCANCODE_4, // VirtualKey.Number4 -- 52
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- SDL_SCANCODE_5, // VirtualKey.Number5 -- 53
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- SDL_SCANCODE_6, // VirtualKey.Number6 -- 54
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- SDL_SCANCODE_7, // VirtualKey.Number7 -- 55
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- SDL_SCANCODE_8, // VirtualKey.Number8 -- 56
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- SDL_SCANCODE_9, // VirtualKey.Number9 -- 57
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- SDL_SCANCODE_UNKNOWN, // -- 58
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- SDL_SCANCODE_UNKNOWN, // -- 59
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- SDL_SCANCODE_UNKNOWN, // -- 60
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- SDL_SCANCODE_UNKNOWN, // -- 61
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- SDL_SCANCODE_UNKNOWN, // -- 62
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- SDL_SCANCODE_UNKNOWN, // -- 63
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- SDL_SCANCODE_UNKNOWN, // -- 64
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- SDL_SCANCODE_A, // VirtualKey.A -- 65
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- SDL_SCANCODE_B, // VirtualKey.B -- 66
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- SDL_SCANCODE_C, // VirtualKey.C -- 67
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- SDL_SCANCODE_D, // VirtualKey.D -- 68
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- SDL_SCANCODE_E, // VirtualKey.E -- 69
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- SDL_SCANCODE_F, // VirtualKey.F -- 70
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- SDL_SCANCODE_G, // VirtualKey.G -- 71
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- SDL_SCANCODE_H, // VirtualKey.H -- 72
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- SDL_SCANCODE_I, // VirtualKey.I -- 73
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- SDL_SCANCODE_J, // VirtualKey.J -- 74
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- SDL_SCANCODE_K, // VirtualKey.K -- 75
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- SDL_SCANCODE_L, // VirtualKey.L -- 76
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- SDL_SCANCODE_M, // VirtualKey.M -- 77
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- SDL_SCANCODE_N, // VirtualKey.N -- 78
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- SDL_SCANCODE_O, // VirtualKey.O -- 79
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- SDL_SCANCODE_P, // VirtualKey.P -- 80
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- SDL_SCANCODE_Q, // VirtualKey.Q -- 81
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- SDL_SCANCODE_R, // VirtualKey.R -- 82
|
|
|
- SDL_SCANCODE_S, // VirtualKey.S -- 83
|
|
|
- SDL_SCANCODE_T, // VirtualKey.T -- 84
|
|
|
- SDL_SCANCODE_U, // VirtualKey.U -- 85
|
|
|
- SDL_SCANCODE_V, // VirtualKey.V -- 86
|
|
|
- SDL_SCANCODE_W, // VirtualKey.W -- 87
|
|
|
- SDL_SCANCODE_X, // VirtualKey.X -- 88
|
|
|
- SDL_SCANCODE_Y, // VirtualKey.Y -- 89
|
|
|
- SDL_SCANCODE_Z, // VirtualKey.Z -- 90
|
|
|
- SDL_SCANCODE_UNKNOWN, // VirtualKey.LeftWindows -- 91 (maybe SDL_SCANCODE_APPLICATION or SDL_SCANCODE_LGUI ?)
|
|
|
- SDL_SCANCODE_UNKNOWN, // VirtualKey.RightWindows -- 92 (maybe SDL_SCANCODE_APPLICATION or SDL_SCANCODE_RGUI ?)
|
|
|
- SDL_SCANCODE_APPLICATION, // VirtualKey.Application -- 93
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 94
|
|
|
- SDL_SCANCODE_SLEEP, // VirtualKey.Sleep -- 95
|
|
|
- SDL_SCANCODE_KP_0, // VirtualKey.NumberPad0 -- 96
|
|
|
- SDL_SCANCODE_KP_1, // VirtualKey.NumberPad1 -- 97
|
|
|
- SDL_SCANCODE_KP_2, // VirtualKey.NumberPad2 -- 98
|
|
|
- SDL_SCANCODE_KP_3, // VirtualKey.NumberPad3 -- 99
|
|
|
- SDL_SCANCODE_KP_4, // VirtualKey.NumberPad4 -- 100
|
|
|
- SDL_SCANCODE_KP_5, // VirtualKey.NumberPad5 -- 101
|
|
|
- SDL_SCANCODE_KP_6, // VirtualKey.NumberPad6 -- 102
|
|
|
- SDL_SCANCODE_KP_7, // VirtualKey.NumberPad7 -- 103
|
|
|
- SDL_SCANCODE_KP_8, // VirtualKey.NumberPad8 -- 104
|
|
|
- SDL_SCANCODE_KP_9, // VirtualKey.NumberPad9 -- 105
|
|
|
- SDL_SCANCODE_KP_MULTIPLY, // VirtualKey.Multiply -- 106
|
|
|
- SDL_SCANCODE_KP_PLUS, // VirtualKey.Add -- 107
|
|
|
- SDL_SCANCODE_UNKNOWN, // VirtualKey.Separator -- 108
|
|
|
- SDL_SCANCODE_KP_MINUS, // VirtualKey.Subtract -- 109
|
|
|
- SDL_SCANCODE_UNKNOWN, // VirtualKey.Decimal -- 110 (maybe SDL_SCANCODE_DECIMALSEPARATOR, SDL_SCANCODE_KP_DECIMAL, or SDL_SCANCODE_KP_PERIOD ?)
|
|
|
- SDL_SCANCODE_KP_DIVIDE, // VirtualKey.Divide -- 111
|
|
|
- SDL_SCANCODE_F1, // VirtualKey.F1 -- 112
|
|
|
- SDL_SCANCODE_F2, // VirtualKey.F2 -- 113
|
|
|
- SDL_SCANCODE_F3, // VirtualKey.F3 -- 114
|
|
|
- SDL_SCANCODE_F4, // VirtualKey.F4 -- 115
|
|
|
- SDL_SCANCODE_F5, // VirtualKey.F5 -- 116
|
|
|
- SDL_SCANCODE_F6, // VirtualKey.F6 -- 117
|
|
|
- SDL_SCANCODE_F7, // VirtualKey.F7 -- 118
|
|
|
- SDL_SCANCODE_F8, // VirtualKey.F8 -- 119
|
|
|
- SDL_SCANCODE_F9, // VirtualKey.F9 -- 120
|
|
|
- SDL_SCANCODE_F10, // VirtualKey.F10 -- 121
|
|
|
- SDL_SCANCODE_F11, // VirtualKey.F11 -- 122
|
|
|
- SDL_SCANCODE_F12, // VirtualKey.F12 -- 123
|
|
|
- SDL_SCANCODE_F13, // VirtualKey.F13 -- 124
|
|
|
- SDL_SCANCODE_F14, // VirtualKey.F14 -- 125
|
|
|
- SDL_SCANCODE_F15, // VirtualKey.F15 -- 126
|
|
|
- SDL_SCANCODE_F16, // VirtualKey.F16 -- 127
|
|
|
- SDL_SCANCODE_F17, // VirtualKey.F17 -- 128
|
|
|
- SDL_SCANCODE_F18, // VirtualKey.F18 -- 129
|
|
|
- SDL_SCANCODE_F19, // VirtualKey.F19 -- 130
|
|
|
- SDL_SCANCODE_F20, // VirtualKey.F20 -- 131
|
|
|
- SDL_SCANCODE_F21, // VirtualKey.F21 -- 132
|
|
|
- SDL_SCANCODE_F22, // VirtualKey.F22 -- 133
|
|
|
- SDL_SCANCODE_F23, // VirtualKey.F23 -- 134
|
|
|
- SDL_SCANCODE_F24, // VirtualKey.F24 -- 135
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 136
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 137
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 138
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 139
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 140
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 141
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 142
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 143
|
|
|
- SDL_SCANCODE_NUMLOCKCLEAR, // VirtualKey.NumberKeyLock -- 144
|
|
|
- SDL_SCANCODE_SCROLLLOCK, // VirtualKey.Scroll -- 145
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 146
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 147
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 148
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 149
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 150
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 151
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 152
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 153
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 154
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 155
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 156
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 157
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 158
|
|
|
- SDL_SCANCODE_UNKNOWN, // -- 159
|
|
|
- SDL_SCANCODE_LSHIFT, // VirtualKey.LeftShift -- 160
|
|
|
- SDL_SCANCODE_RSHIFT, // VirtualKey.RightShift -- 161
|
|
|
- SDL_SCANCODE_LCTRL, // VirtualKey.LeftControl -- 162
|
|
|
- SDL_SCANCODE_RCTRL, // VirtualKey.RightControl -- 163
|
|
|
- SDL_SCANCODE_MENU, // VirtualKey.LeftMenu -- 164
|
|
|
- SDL_SCANCODE_MENU, // VirtualKey.RightMenu -- 165
|
|
|
-};
|
|
|
-
|
|
|
-static std::unordered_map<int, SDL_Scancode> WinRT_Unofficial_Keycodes;
|
|
|
-
|
|
|
-static SDL_Scancode
|
|
|
-TranslateKeycode(int keycode)
|
|
|
-{
|
|
|
- if (WinRT_Unofficial_Keycodes.empty()) {
|
|
|
- /* Set up a table of undocumented (by Microsoft), WinRT-specific,
|
|
|
- key codes: */
|
|
|
- // TODO, WinRT: move content declarations of WinRT_Unofficial_Keycodes into a C++11 initializer list, when possible
|
|
|
- WinRT_Unofficial_Keycodes[220] = SDL_SCANCODE_GRAVE;
|
|
|
- WinRT_Unofficial_Keycodes[222] = SDL_SCANCODE_BACKSLASH;
|
|
|
- }
|
|
|
-
|
|
|
- /* Try to get a documented, WinRT, 'VirtualKey' first (as documented at
|
|
|
- http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.virtualkey.aspx ).
|
|
|
- If that fails, fall back to a Win32 virtual key.
|
|
|
- */
|
|
|
- // TODO, WinRT: try filling out the WinRT keycode table as much as possible, using the Win32 table for interpretation hints
|
|
|
- //SDL_Log("WinRT TranslateKeycode, keycode=%d\n", (int)keycode);
|
|
|
- SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
|
|
|
- if (keycode < SDL_arraysize(WinRT_Official_Keycodes)) {
|
|
|
- scancode = WinRT_Official_Keycodes[keycode];
|
|
|
- }
|
|
|
- if (scancode == SDL_SCANCODE_UNKNOWN) {
|
|
|
- if (WinRT_Unofficial_Keycodes.find(keycode) != WinRT_Unofficial_Keycodes.end()) {
|
|
|
- scancode = WinRT_Unofficial_Keycodes[keycode];
|
|
|
- }
|
|
|
- }
|
|
|
- if (scancode == SDL_SCANCODE_UNKNOWN) {
|
|
|
- if (keycode < SDL_arraysize(windows_scancode_table)) {
|
|
|
- scancode = windows_scancode_table[keycode];
|
|
|
- }
|
|
|
- }
|
|
|
- if (scancode == SDL_SCANCODE_UNKNOWN) {
|
|
|
- SDL_Log("WinRT TranslateKeycode, unknown keycode=%d\n", (int)keycode);
|
|
|
- }
|
|
|
- return scancode;
|
|
|
+ SDL_Window * window = (m_sdlWindowData ? m_sdlWindowData->sdlWindow : nullptr);
|
|
|
+ WINRT_ProcessPointerMovedEvent(window, args);
|
|
|
}
|
|
|
|
|
|
void SDL_WinRTApp::OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args)
|
|
|
{
|
|
|
- SDL_Scancode sdlScancode = TranslateKeycode((int)args->VirtualKey);
|
|
|
-#if 0
|
|
|
- SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode);
|
|
|
- SDL_Log("key down, handled=%s, ext?=%s, released?=%s, menu key down?=%s, repeat count=%d, native scan code=%d, was down?=%s, vkey=%d, sdl scan code=%d (%s), sdl key code=%d (%s)\n",
|
|
|
- (args->Handled ? "1" : "0"),
|
|
|
- (args->KeyStatus.IsExtendedKey ? "1" : "0"),
|
|
|
- (args->KeyStatus.IsKeyReleased ? "1" : "0"),
|
|
|
- (args->KeyStatus.IsMenuKeyDown ? "1" : "0"),
|
|
|
- args->KeyStatus.RepeatCount,
|
|
|
- args->KeyStatus.ScanCode,
|
|
|
- (args->KeyStatus.WasKeyDown ? "1" : "0"),
|
|
|
- args->VirtualKey,
|
|
|
- sdlScancode,
|
|
|
- SDL_GetScancodeName(sdlScancode),
|
|
|
- keycode,
|
|
|
- SDL_GetKeyName(keycode));
|
|
|
- //args->Handled = true;
|
|
|
- //VirtualKey vkey = args->VirtualKey;
|
|
|
-#endif
|
|
|
- SDL_SendKeyboardKey(SDL_PRESSED, sdlScancode);
|
|
|
+ WINRT_ProcessKeyDownEvent(args);
|
|
|
}
|
|
|
|
|
|
void SDL_WinRTApp::OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args)
|
|
|
{
|
|
|
- SDL_Scancode sdlScancode = TranslateKeycode((int)args->VirtualKey);
|
|
|
-#if 0
|
|
|
- SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode);
|
|
|
- SDL_Log("key up, handled=%s, ext?=%s, released?=%s, menu key down?=%s, repeat count=%d, native scan code=%d, was down?=%s, vkey=%d, sdl scan code=%d (%s), sdl key code=%d (%s)\n",
|
|
|
- (args->Handled ? "1" : "0"),
|
|
|
- (args->KeyStatus.IsExtendedKey ? "1" : "0"),
|
|
|
- (args->KeyStatus.IsKeyReleased ? "1" : "0"),
|
|
|
- (args->KeyStatus.IsMenuKeyDown ? "1" : "0"),
|
|
|
- args->KeyStatus.RepeatCount,
|
|
|
- args->KeyStatus.ScanCode,
|
|
|
- (args->KeyStatus.WasKeyDown ? "1" : "0"),
|
|
|
- args->VirtualKey,
|
|
|
- sdlScancode,
|
|
|
- SDL_GetScancodeName(sdlScancode),
|
|
|
- keycode,
|
|
|
- SDL_GetKeyName(keycode));
|
|
|
- //args->Handled = true;
|
|
|
-#endif
|
|
|
- SDL_SendKeyboardKey(SDL_RELEASED, sdlScancode);
|
|
|
+ WINRT_ProcessKeyUpEvent(args);
|
|
|
}
|
|
|
|
|
|
void SDL_WinRTApp::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args)
|
|
@@ -970,11 +530,6 @@ bool SDL_WinRTApp::HasSDLWindowData() const
|
|
|
return (m_sdlWindowData != NULL);
|
|
|
}
|
|
|
|
|
|
-void SDL_WinRTApp::SetRelativeMouseMode(bool enable)
|
|
|
-{
|
|
|
- m_useRelativeMouseMode = enable;
|
|
|
-}
|
|
|
-
|
|
|
void SDL_WinRTApp::SetSDLWindowData(const SDL_WindowData * windowData)
|
|
|
{
|
|
|
m_sdlWindowData = windowData;
|