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@@ -1570,6 +1570,8 @@ SDL_SetWindowPosition(SDL_Window * window, int x, int y)
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int displayIndex;
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int displayIndex;
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SDL_Rect bounds;
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SDL_Rect bounds;
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+ SDL_zero(bounds);
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+
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displayIndex = SDL_GetIndexOfDisplay(display);
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displayIndex = SDL_GetIndexOfDisplay(display);
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SDL_GetDisplayBounds(displayIndex, &bounds);
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SDL_GetDisplayBounds(displayIndex, &bounds);
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if (SDL_WINDOWPOS_ISCENTERED(x)) {
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if (SDL_WINDOWPOS_ISCENTERED(x)) {
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