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@@ -631,6 +631,15 @@ void SDL_WinRTApp::OnWindowActivated(CoreWindow^ sender, WindowActivatedEventArg
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// * FIXME: Update keyboard state
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// */
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//WIN_CheckClipboardUpdate(data->videodata);
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+
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+ // HACK: Resetting the mouse-cursor here seems to fix
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+ // https://bugzilla.libsdl.org/show_bug.cgi?id=3217, whereby a
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+ // WinRT app's mouse cursor may switch to Windows' 'wait' cursor,
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+ // after a user alt-tabs back into a full-screened SDL app.
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+ // This bug does not appear to reproduce 100% of the time.
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+ // It may be a bug in Windows itself (v.10.0.586.36, as tested,
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+ // and the most-recent as of this writing).
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+ SDL_SetCursor(NULL);
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} else {
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if (SDL_GetKeyboardFocus() == window) {
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SDL_SetKeyboardFocus(NULL);
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