|
@@ -24,9 +24,9 @@
|
|
|
|
|
|
#include "SDL_events.h"
|
|
#include "SDL_events.h"
|
|
#include "SDL_assert.h"
|
|
#include "SDL_assert.h"
|
|
|
|
+#include "SDL_hints.h"
|
|
#include "SDL_sysjoystick.h"
|
|
#include "SDL_sysjoystick.h"
|
|
#include "SDL_joystick_c.h"
|
|
#include "SDL_joystick_c.h"
|
|
-#include "SDL_hints.h"
|
|
|
|
#include "SDL_gamecontrollerdb.h"
|
|
#include "SDL_gamecontrollerdb.h"
|
|
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
#if !SDL_EVENTS_DISABLED
|
|
@@ -910,7 +910,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
|
|
SDL_JoystickGUID guid;
|
|
SDL_JoystickGUID guid;
|
|
ControllerMapping_t *mapping;
|
|
ControllerMapping_t *mapping;
|
|
|
|
|
|
- SDL_LockJoystickList();
|
|
|
|
|
|
+ SDL_LockJoysticks();
|
|
name = SDL_JoystickNameForIndex(device_index);
|
|
name = SDL_JoystickNameForIndex(device_index);
|
|
guid = SDL_JoystickGetDeviceGUID(device_index);
|
|
guid = SDL_JoystickGetDeviceGUID(device_index);
|
|
mapping = SDL_PrivateGetControllerMappingForNameAndGUID(name, guid);
|
|
mapping = SDL_PrivateGetControllerMappingForNameAndGUID(name, guid);
|
|
@@ -919,7 +919,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
|
|
mapping = s_pXInputMapping;
|
|
mapping = s_pXInputMapping;
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return mapping;
|
|
return mapping;
|
|
}
|
|
}
|
|
|
|
|
|
@@ -1349,7 +1349,7 @@ SDL_GameControllerOpen(int device_index)
|
|
return (NULL);
|
|
return (NULL);
|
|
}
|
|
}
|
|
|
|
|
|
- SDL_LockJoystickList();
|
|
|
|
|
|
+ SDL_LockJoysticks();
|
|
|
|
|
|
gamecontrollerlist = SDL_gamecontrollers;
|
|
gamecontrollerlist = SDL_gamecontrollers;
|
|
/* If the controller is already open, return it */
|
|
/* If the controller is already open, return it */
|
|
@@ -1357,7 +1357,7 @@ SDL_GameControllerOpen(int device_index)
|
|
if (SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == gamecontrollerlist->joystick->instance_id) {
|
|
if (SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == gamecontrollerlist->joystick->instance_id) {
|
|
gamecontroller = gamecontrollerlist;
|
|
gamecontroller = gamecontrollerlist;
|
|
++gamecontroller->ref_count;
|
|
++gamecontroller->ref_count;
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return (gamecontroller);
|
|
return (gamecontroller);
|
|
}
|
|
}
|
|
gamecontrollerlist = gamecontrollerlist->next;
|
|
gamecontrollerlist = gamecontrollerlist->next;
|
|
@@ -1367,7 +1367,7 @@ SDL_GameControllerOpen(int device_index)
|
|
pSupportedController = SDL_PrivateGetControllerMapping(device_index);
|
|
pSupportedController = SDL_PrivateGetControllerMapping(device_index);
|
|
if (!pSupportedController) {
|
|
if (!pSupportedController) {
|
|
SDL_SetError("Couldn't find mapping for device (%d)", device_index);
|
|
SDL_SetError("Couldn't find mapping for device (%d)", device_index);
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return NULL;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
@@ -1375,14 +1375,14 @@ SDL_GameControllerOpen(int device_index)
|
|
gamecontroller = (SDL_GameController *) SDL_calloc(1, sizeof(*gamecontroller));
|
|
gamecontroller = (SDL_GameController *) SDL_calloc(1, sizeof(*gamecontroller));
|
|
if (gamecontroller == NULL) {
|
|
if (gamecontroller == NULL) {
|
|
SDL_OutOfMemory();
|
|
SDL_OutOfMemory();
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return NULL;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
gamecontroller->joystick = SDL_JoystickOpen(device_index);
|
|
gamecontroller->joystick = SDL_JoystickOpen(device_index);
|
|
if (!gamecontroller->joystick) {
|
|
if (!gamecontroller->joystick) {
|
|
SDL_free(gamecontroller);
|
|
SDL_free(gamecontroller);
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return NULL;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
@@ -1392,7 +1392,7 @@ SDL_GameControllerOpen(int device_index)
|
|
SDL_OutOfMemory();
|
|
SDL_OutOfMemory();
|
|
SDL_JoystickClose(gamecontroller->joystick);
|
|
SDL_JoystickClose(gamecontroller->joystick);
|
|
SDL_free(gamecontroller);
|
|
SDL_free(gamecontroller);
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return NULL;
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
@@ -1403,7 +1403,7 @@ SDL_GameControllerOpen(int device_index)
|
|
SDL_JoystickClose(gamecontroller->joystick);
|
|
SDL_JoystickClose(gamecontroller->joystick);
|
|
SDL_free(gamecontroller->last_match_axis);
|
|
SDL_free(gamecontroller->last_match_axis);
|
|
SDL_free(gamecontroller);
|
|
SDL_free(gamecontroller);
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return NULL;
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
@@ -1416,7 +1416,7 @@ SDL_GameControllerOpen(int device_index)
|
|
gamecontroller->next = SDL_gamecontrollers;
|
|
gamecontroller->next = SDL_gamecontrollers;
|
|
SDL_gamecontrollers = gamecontroller;
|
|
SDL_gamecontrollers = gamecontroller;
|
|
|
|
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
|
|
|
|
return (gamecontroller);
|
|
return (gamecontroller);
|
|
}
|
|
}
|
|
@@ -1589,16 +1589,16 @@ SDL_GameControllerFromInstanceID(SDL_JoystickID joyid)
|
|
{
|
|
{
|
|
SDL_GameController *gamecontroller;
|
|
SDL_GameController *gamecontroller;
|
|
|
|
|
|
- SDL_LockJoystickList();
|
|
|
|
|
|
+ SDL_LockJoysticks();
|
|
gamecontroller = SDL_gamecontrollers;
|
|
gamecontroller = SDL_gamecontrollers;
|
|
while (gamecontroller) {
|
|
while (gamecontroller) {
|
|
if (gamecontroller->joystick->instance_id == joyid) {
|
|
if (gamecontroller->joystick->instance_id == joyid) {
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return gamecontroller;
|
|
return gamecontroller;
|
|
}
|
|
}
|
|
gamecontroller = gamecontroller->next;
|
|
gamecontroller = gamecontroller->next;
|
|
}
|
|
}
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return NULL;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
@@ -1674,11 +1674,11 @@ SDL_GameControllerClose(SDL_GameController * gamecontroller)
|
|
if (!gamecontroller)
|
|
if (!gamecontroller)
|
|
return;
|
|
return;
|
|
|
|
|
|
- SDL_LockJoystickList();
|
|
|
|
|
|
+ SDL_LockJoysticks();
|
|
|
|
|
|
/* First decrement ref count */
|
|
/* First decrement ref count */
|
|
if (--gamecontroller->ref_count > 0) {
|
|
if (--gamecontroller->ref_count > 0) {
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
@@ -1705,7 +1705,7 @@ SDL_GameControllerClose(SDL_GameController * gamecontroller)
|
|
SDL_free(gamecontroller->last_hat_mask);
|
|
SDL_free(gamecontroller->last_hat_mask);
|
|
SDL_free(gamecontroller);
|
|
SDL_free(gamecontroller);
|
|
|
|
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -1715,12 +1715,12 @@ SDL_GameControllerClose(SDL_GameController * gamecontroller)
|
|
void
|
|
void
|
|
SDL_GameControllerQuit(void)
|
|
SDL_GameControllerQuit(void)
|
|
{
|
|
{
|
|
- SDL_LockJoystickList();
|
|
|
|
|
|
+ SDL_LockJoysticks();
|
|
while (SDL_gamecontrollers) {
|
|
while (SDL_gamecontrollers) {
|
|
SDL_gamecontrollers->ref_count = 1;
|
|
SDL_gamecontrollers->ref_count = 1;
|
|
SDL_GameControllerClose(SDL_gamecontrollers);
|
|
SDL_GameControllerClose(SDL_gamecontrollers);
|
|
}
|
|
}
|
|
- SDL_UnlockJoystickList();
|
|
|
|
|
|
+ SDL_UnlockJoysticks();
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
void
|