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xinput: use the full range of the haptic motors (thanks, Trent!).

XInput goes from 0 to 64k; we were feeding it values in the range of 0 to 32k.

Fixes Bugzilla #3002.
Ryan C. Gordon 8 年之前
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d96419c93f
共有 1 個文件被更改,包括 3 次插入2 次删除
  1. 3 2
      src/haptic/windows/SDL_xinputhaptic.c

+ 3 - 2
src/haptic/windows/SDL_xinputhaptic.c

@@ -278,8 +278,9 @@ SDL_XINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
 {
     XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
     SDL_assert(data->type == SDL_HAPTIC_LEFTRIGHT);
-    vib->wLeftMotorSpeed = data->leftright.large_magnitude;
-    vib->wRightMotorSpeed = data->leftright.small_magnitude;
+    /* SDL_HapticEffect has max magnitude of 32767, XInput expects 65535 max, so multiply */
+    vib->wLeftMotorSpeed = data->leftright.large_magnitude * 2;
+    vib->wRightMotorSpeed = data->leftright.small_magnitude * 2;
     SDL_LockMutex(haptic->hwdata->mutex);
     if (haptic->hwdata->stopTicks) {  /* running right now? Update it. */
         XINPUTSETSTATE(haptic->hwdata->userid, vib);