@@ -947,7 +947,7 @@ GLES_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vert
SDL_assert(count >= 2);
SetDrawState(data, cmd);
data->glVertexPointer(2, GL_FLOAT, 0, verts);
- data->glDrawArrays(GL_LINE_STRIP, 0, (GLsizei) ((count-1) * 2));
+ data->glDrawArrays(GL_LINE_STRIP, 0, (GLsizei) count);
break;
}
@@ -1340,7 +1340,7 @@ GLES2_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
const size_t count = cmd->data.draw.count;
if (SetDrawState(data, cmd, GLES2_IMAGESOURCE_SOLID) == 0) {