|
@@ -99,6 +99,14 @@ SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
|
|
|
// interface, at least as of this writing (Nov 2012). std::thread does
|
|
|
// provide access to the OS' native handle, however, and some form of
|
|
|
// priority-setting could, in theory, be done through this interface.
|
|
|
+ //
|
|
|
+ // WinRT: UPDATE (Aug 20, 2013): thread priorities cannot be changed
|
|
|
+ // on WinRT, at least not for any thread that's already been created.
|
|
|
+ // WinRT threads appear to be based off of the WinRT class,
|
|
|
+ // ThreadPool, more info on which can be found at:
|
|
|
+ // http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.threading.threadpool.aspx
|
|
|
+ //
|
|
|
+ // For compatibility sake, 0 will be returned here.
|
|
|
return (0);
|
|
|
}
|
|
|
|