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@@ -70,6 +70,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
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extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
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extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
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+/* Returns the OpenGL Renderbuffer Object associated with the window's main view.
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+ The Renderbuffer must be bound when calling SDL_GL_SwapWindow.
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+ */
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+extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewRenderbuffer(SDL_Window * window);
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+
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+/* Returns the OpenGL Framebuffer Object associated with the window's main view.
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+ The Framebuffer must be bound when rendering to the screen.
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+ */
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+extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewFramebuffer(SDL_Window * window);
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+
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#endif /* __IPHONEOS__ */
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#endif /* __IPHONEOS__ */
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