Bläddra i källkod

Flip this around to do the simpler condition first.

Ryan C. Gordon 11 år sedan
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1 ändrade filer med 2 tillägg och 2 borttagningar
  1. 2 2
      src/video/cocoa/SDL_cocoawindow.m

+ 2 - 2
src/video/cocoa/SDL_cocoawindow.m

@@ -745,8 +745,8 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
     x = (int)point.x;
     x = (int)point.x;
     y = (int)(window->h - point.y);
     y = (int)(window->h - point.y);
 
 
-    if (x < 0 || x >= window->w || y < 0 || y >= window->h) {
-        if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
+    if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
+        if (x < 0 || x >= window->w || y < 0 || y >= window->h) {
             if (x < 0) {
             if (x < 0) {
                 x = 0;
                 x = 0;
             } else if (x >= window->w) {
             } else if (x >= window->w) {