Kaynağa Gözat

wayland: Check that all required dynamic symbols have been successfully resolved at init time

Ensure that all hard dependencies are resolved when dynamically loading the libraries required for the Wayland backend and fail gracefully if a required module was not initialized successfully.
Frank Praznik 2 yıl önce
ebeveyn
işleme
e22f5ed7d3
1 değiştirilmiş dosya ile 5 ekleme ve 2 silme
  1. 5 2
      src/video/wayland/SDL_waylanddyn.c

+ 5 - 2
src/video/wayland/SDL_waylanddyn.c

@@ -152,8 +152,11 @@ int SDL_WAYLAND_LoadSymbols(void)
 #define SDL_WAYLAND_INTERFACE(iface)        WAYLAND_##iface = (struct wl_interface *)WAYLAND_GetSym(#iface, thismod, SDL_TRUE);
 #define SDL_WAYLAND_INTERFACE(iface)        WAYLAND_##iface = (struct wl_interface *)WAYLAND_GetSym(#iface, thismod, SDL_TRUE);
 #include "SDL_waylandsym.h"
 #include "SDL_waylandsym.h"
 
 
-        if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT) {
-            /* all required symbols loaded. */
+        if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT &&
+            SDL_WAYLAND_HAVE_WAYLAND_CURSOR &&
+            SDL_WAYLAND_HAVE_WAYLAND_EGL &&
+            SDL_WAYLAND_HAVE_WAYLAND_XKB) {
+            /* All required symbols loaded, only libdecor is optional. */
             SDL_ClearError();
             SDL_ClearError();
         } else {
         } else {
             /* in case something got loaded... */
             /* in case something got loaded... */