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Sync SDL3 wiki -> header

SDL Wiki Bot 10 months ago
parent
commit
e3757f072b
1 changed files with 4 additions and 4 deletions
  1. 4 4
      include/SDL3/SDL_audio.h

+ 4 - 4
include/SDL3/SDL_audio.h

@@ -1322,10 +1322,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetAudioStreamAvailable(SDL_AudioStream *str
 /**
 /**
  * Get the number of bytes currently queued.
  * Get the number of bytes currently queued.
  *
  *
- * This is the number of bytes put into a stream as input, not the number
- * that can be retrieved as output. Because of several details, it's not
- * possible to calculate one number directly from the other. If you need to
- * know how much usable data can be retrieved right now, you should use
+ * This is the number of bytes put into a stream as input, not the number that
+ * can be retrieved as output. Because of several details, it's not possible
+ * to calculate one number directly from the other. If you need to know how
+ * much usable data can be retrieved right now, you should use
  * SDL_GetAudioStreamAvailable() and not this function.
  * SDL_GetAudioStreamAvailable() and not this function.
  *
  *
  * Note that audio streams can change their input format at any time, even if
  * Note that audio streams can change their input format at any time, even if