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Fixed building with GameInput v1.0

Sam Lantinga 2 天之前
父節點
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e5d57d8ad6
共有 1 個文件被更改,包括 2 次插入0 次删除
  1. 2 0
      src/joystick/gdk/SDL_gameinputjoystick.cpp

+ 2 - 0
src/joystick/gdk/SDL_gameinputjoystick.cpp

@@ -84,6 +84,7 @@ static bool GAMEINPUT_InternalIsGamepad(const GameInputDeviceInfo *info)
     return false;
 }
 
+#if GAMEINPUT_API_VERSION >= 1
 static int GetSteamVirtualGamepadSlot(const char *device_path)
 {
     int slot = -1;
@@ -93,6 +94,7 @@ static int GetSteamVirtualGamepadSlot(const char *device_path)
     (void)SDL_sscanf(device_path, "\\\\.\\pipe\\HID#VID_045E&PID_028E&IG_00#%*X&%*X&%*X#%d#%*u", &slot);
     return slot;
 }
+#endif // GAMEINPUT_API_VERSION >= 1
 
 static bool GAMEINPUT_InternalAddOrFind(IGameInputDevice *pDevice)
 {