@@ -28,11 +28,11 @@ DrawChessBoard(SDL_Renderer * renderer)
/* Get the Size of drawing surface */
SDL_RenderGetViewport(renderer, &darea);
- for(row; row < 8; row++)
+ for( ; row < 8; row++)
{
coloum = row%2;
x = x + coloum;
- for(coloum; coloum < 4+(row%2); coloum++)
+ for( ; coloum < 4+(row%2); coloum++)
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0xFF);