(cherry picked from commit 3d1a28ccf2b8e821449d28ca646de054e32b7a0e)
@@ -114,7 +114,7 @@ static bool PSPAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, in
} else {
rc = sceAudioOutputPannedBlocking(device->hidden->channel, PSP_AUDIO_VOLUME_MAX, PSP_AUDIO_VOLUME_MAX, (void *) buffer);
}
- return (rc == 0);
+ return (rc >= 0);
static bool PSPAUDIO_WaitDevice(SDL_AudioDevice *device)