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WinRT: more renaming of "windowsrt" to "winrt"

David Ludwig 12 years ago
parent
commit
f3bd9175a9

+ 1 - 1
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj

@@ -150,7 +150,7 @@
     <ClInclude Include="..\..\include\SDL_clipboard.h" />
     <ClInclude Include="..\..\include\SDL_config.h" />
     <ClInclude Include="..\..\include\SDL_config_minimal.h" />
-    <ClInclude Include="..\..\include\SDL_config_windowsrt.h" />
+    <ClInclude Include="..\..\include\SDL_config_winrt.h" />
     <ClInclude Include="..\..\include\SDL_copying.h" />
     <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
     <ClInclude Include="..\..\include\SDL_endian.h" />

+ 3 - 3
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters

@@ -42,9 +42,6 @@
     <ClInclude Include="..\..\include\SDL_config_minimal.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\include\SDL_config_windowsrt.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\include\SDL_copying.h">
       <Filter>Header Files</Filter>
     </ClInclude>
@@ -339,6 +336,9 @@
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\include\SDL_config_winrt.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c">

+ 1 - 1
VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj

@@ -204,7 +204,7 @@
     <ClInclude Include="..\..\include\SDL_clipboard.h" />
     <ClInclude Include="..\..\include\SDL_config.h" />
     <ClInclude Include="..\..\include\SDL_config_minimal.h" />
-    <ClInclude Include="..\..\include\SDL_config_windowsrt.h" />
+    <ClInclude Include="..\..\include\SDL_config_winrt.h" />
     <ClInclude Include="..\..\include\SDL_copying.h" />
     <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
     <ClInclude Include="..\..\include\SDL_endian.h" />

+ 3 - 3
VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj.filters

@@ -410,9 +410,6 @@
     <ClInclude Include="..\..\include\SDL_config_minimal.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\include\SDL_config_windowsrt.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\include\SDL_copying.h">
       <Filter>Header Files</Filter>
     </ClInclude>
@@ -608,6 +605,9 @@
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\include\SDL_config_winrt.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <Filter Include="Header Files">

+ 1 - 1
include/SDL_config.h

@@ -32,7 +32,7 @@
 #if defined(__WIN32__)
 #include "SDL_config_windows.h"
 #elif defined(__WINRT__)
-#include "SDL_config_windowsrt.h"
+#include "SDL_config_winrt.h"
 #elif defined(__MACOSX__)
 #include "SDL_config_macosx.h"
 #elif defined(__IPHONEOS__)

+ 0 - 0
include/SDL_config_windowsrt.h → include/SDL_config_winrt.h


+ 1 - 1
include/SDL_main.h

@@ -44,7 +44,7 @@
    creating an instance of IFrameworkView in the process.
 
    Please note that #include'ing SDL_main.h is not enough to get a main()
-   function working.  The file, src/main/windowsrt/SDL_WinRT_main.cpp, or a copy
+   function working.  The file, src/main/winrt/SDL_WinRT_main.cpp, or a copy
    of it, must be compiled into the app itself.
 */
 #define SDL_MAIN_NEEDED