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@@ -6089,7 +6089,6 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
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colorAttachmentReferences[colorAttachmentReferenceCount].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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attachmentDescriptionCount += 1;
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- colorAttachmentReferenceCount += 1;
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if (colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE || colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE_AND_STORE) {
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VulkanTextureContainer *resolveContainer = (VulkanTextureContainer *)colorTargetInfos[i].resolve_texture;
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@@ -6104,12 +6103,16 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
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attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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- resolveReferences[resolveReferenceCount].attachment = attachmentDescriptionCount;
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- resolveReferences[resolveReferenceCount].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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+ resolveReferences[colorAttachmentReferenceCount].attachment = attachmentDescriptionCount;
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+ resolveReferences[colorAttachmentReferenceCount].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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attachmentDescriptionCount += 1;
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resolveReferenceCount += 1;
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+ } else {
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+ resolveReferences[colorAttachmentReferenceCount].attachment = VK_ATTACHMENT_UNUSED;
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}
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+
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+ colorAttachmentReferenceCount += 1;
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}
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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