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Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13

Sam Lantinga 3 years ago
parent
commit
f789bc7d5f

+ 4 - 4
Xcode/SDL/SDL.xcodeproj/project.pbxproj

@@ -9401,13 +9401,13 @@
 					../../src/hidapi/hidapi,
 					../../src/hidapi/hidapi,
 				);
 				);
 				INFOPLIST_FILE = "Info-Framework.plist";
 				INFOPLIST_FILE = "Info-Framework.plist";
-				IPHONEOS_DEPLOYMENT_TARGET = 8.0;
+				IPHONEOS_DEPLOYMENT_TARGET = 9.0;
 				LD_RUNPATH_SEARCH_PATHS = (
 				LD_RUNPATH_SEARCH_PATHS = (
 					"$(inherited)",
 					"$(inherited)",
 					"@executable_path/Frameworks",
 					"@executable_path/Frameworks",
 					"@loader_path/Frameworks",
 					"@loader_path/Frameworks",
 				);
 				);
-				MACOSX_DEPLOYMENT_TARGET = 10.7;
+				MACOSX_DEPLOYMENT_TARGET = 10.9;
 				PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
 				PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
 				PRODUCT_NAME = SDL2;
 				PRODUCT_NAME = SDL2;
 				STRIP_STYLE = "non-global";
 				STRIP_STYLE = "non-global";
@@ -9487,13 +9487,13 @@
 					../../src/hidapi/hidapi,
 					../../src/hidapi/hidapi,
 				);
 				);
 				INFOPLIST_FILE = "Info-Framework.plist";
 				INFOPLIST_FILE = "Info-Framework.plist";
-				IPHONEOS_DEPLOYMENT_TARGET = 8.0;
+				IPHONEOS_DEPLOYMENT_TARGET = 9.0;
 				LD_RUNPATH_SEARCH_PATHS = (
 				LD_RUNPATH_SEARCH_PATHS = (
 					"$(inherited)",
 					"$(inherited)",
 					"@executable_path/Frameworks",
 					"@executable_path/Frameworks",
 					"@loader_path/Frameworks",
 					"@loader_path/Frameworks",
 				);
 				);
-				MACOSX_DEPLOYMENT_TARGET = 10.7;
+				MACOSX_DEPLOYMENT_TARGET = 10.9;
 				ONLY_ACTIVE_ARCH = YES;
 				ONLY_ACTIVE_ARCH = YES;
 				PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
 				PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
 				PRODUCT_NAME = SDL2;
 				PRODUCT_NAME = SDL2;

+ 3 - 3
build-scripts/clang-fat.sh

@@ -6,12 +6,12 @@
 
 
 DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
 DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
 
 
-# Intel 64-bit compiler flags (10.7 runtime compatibility)
-CLANG_COMPILE_X64="clang -arch x86_64 -mmacosx-version-min=10.7 \
+# Intel 64-bit compiler flags (10.9 runtime compatibility)
+CLANG_COMPILE_X64="clang -arch x86_64 -mmacosx-version-min=10.9 \
 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070 \
 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070 \
 -I/usr/local/include"
 -I/usr/local/include"
 
 
-CLANG_LINK_X64="-mmacosx-version-min=10.7"
+CLANG_LINK_X64="-mmacosx-version-min=10.9"
 
 
 # ARM 64-bit compiler flags (11.0 runtime compatibility)
 # ARM 64-bit compiler flags (11.0 runtime compatibility)
 CLANG_COMPILE_ARM64="clang -arch arm64 -mmacosx-version-min=11.0 \
 CLANG_COMPILE_ARM64="clang -arch arm64 -mmacosx-version-min=11.0 \

+ 2 - 2
docs/README-ios.md

@@ -1,10 +1,10 @@
 iOS
 iOS
 ======
 ======
 
 
-Building the Simple DirectMedia Layer for iOS 5.1+
+Building the Simple DirectMedia Layer for iOS 9.0+
 ==============================================================================
 ==============================================================================
 
 
-Requirements: Mac OS X 10.8 or later and the iOS 7+ SDK.
+Requirements: Mac OS X 10.9 or later and the iOS 9.0 or newer SDK.
 
 
 Instructions:
 Instructions:
 
 

+ 3 - 3
docs/README-macos.md

@@ -43,13 +43,13 @@ make
 sudo make install
 sudo make install
 ```
 ```
 
 
-This script builds SDL with 10.7 ABI compatibility on 64-bit Intel and 11.0
+This script builds SDL with 10.9 ABI compatibility on 64-bit Intel and 11.0
 ABI compatibility on ARM64 architectures.  For best compatibility you
 ABI compatibility on ARM64 architectures.  For best compatibility you
 should compile your application the same way.
 should compile your application the same way.
 
 
-Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK.
+Please note that building SDL requires at least Xcode 6 and the 10.9 SDK.
 PowerPC support for macOS has been officially dropped as of SDL 2.0.2.
 PowerPC support for macOS has been officially dropped as of SDL 2.0.2.
-32-bit Intel and macOS 10.6 runtime support has been officially dropped as
+32-bit Intel and macOS 10.8 runtime support has been officially dropped as
 of SDL 2.24.0.
 of SDL 2.24.0.
 
 
 To use the library once it's built, you essential have two possibilities:
 To use the library once it's built, you essential have two possibilities: