@@ -81,7 +81,7 @@ void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_fin
fingerId = (SDL_FingerID)(pointer_finger_id_in + 1);
if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) {
- SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
+ return;
}
switch (action) {
@@ -265,7 +265,7 @@ bool HAIKU_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL
// Get the current screen
BScreen bscreen;
if (!bscreen.IsValid()) {
- printf(__FILE__": %d - ERROR: BAD SCREEN\n", __LINE__);
+ return SDL_SetError("Invalid screen");
// Set the mode using the driver data
@@ -55,7 +55,6 @@ static bool _InitWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properti
if (window->flags & SDL_WINDOW_FULLSCREEN) {
// TODO: Add support for this flag
- printf(__FILE__": %d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n",__LINE__);
if (window->flags & SDL_WINDOW_OPENGL) {