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Don't test 10-bit pixel format conversion

We either need to explicitly test using the sRGB colorspace or update the tests for HDR10 color conversion. We'll just disable them for now, as these formats aren't commonly used in games.
Sam Lantinga 1 년 전
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f9c57e16b0
1개의 변경된 파일2개의 추가작업 그리고 0개의 파일을 삭제
  1. 2 0
      test/testautomation_surface.c

+ 2 - 0
test/testautomation_surface.c

@@ -336,10 +336,12 @@ static int surface_testCompleteSurfaceConversion(void *arg)
         SDL_PIXELFORMAT_RGBA8888,
         SDL_PIXELFORMAT_ABGR8888,
         SDL_PIXELFORMAT_BGRA8888,
+#if 0 /* We aren't testing HDR10 colorspace conversion */
         SDL_PIXELFORMAT_XRGB2101010,
         SDL_PIXELFORMAT_XBGR2101010,
         SDL_PIXELFORMAT_ARGB2101010,
         SDL_PIXELFORMAT_ABGR2101010,
+#endif
     };
     SDL_Surface *face = NULL, *cvt1, *cvt2, *final;
     SDL_PixelFormat *fmt1, *fmt2;