فهرست منبع

Removed the restrict keyword

It doesn't compile with older Visual Studio and I verified on godbolt.org that the way it was used here doesn't impact code generation at all.
Sam Lantinga 11 ماه پیش
والد
کامیت
ff834f7733
1فایلهای تغییر یافته به همراه10 افزوده شده و 10 حذف شده
  1. 10 10
      src/SDL_hashtable.c

+ 10 - 10
src/SDL_hashtable.c

@@ -95,7 +95,7 @@ SDL_HashTable *SDL_CreateHashTable(void *data,
     return table;
 }
 
-static SDL_INLINE Uint32 calc_hash(const SDL_HashTable *restrict table, const void *key)
+static SDL_INLINE Uint32 calc_hash(const SDL_HashTable *table, const void *key)
 {
     const Uint32 BitMixer = 0x9E3779B1u;
     return table->hash(key, table->data) * BitMixer;
@@ -112,7 +112,7 @@ static SDL_INLINE Uint32 get_probe_length(Uint32 zero_idx, Uint32 actual_idx, Ui
     return actual_idx - zero_idx;
 }
 
-static SDL_HashItem *find_item(const SDL_HashTable *restrict ht, const void *key, Uint32 hash, Uint32 *restrict i, Uint32 *restrict probe_len)
+static SDL_HashItem *find_item(const SDL_HashTable *ht, const void *key, Uint32 hash, Uint32 *i, Uint32 *probe_len)
 {
     Uint32 hash_mask = ht->hash_mask;
     Uint32 max_probe_len = ht->max_probe_len;
@@ -146,14 +146,14 @@ static SDL_HashItem *find_item(const SDL_HashTable *restrict ht, const void *key
     }
 }
 
-static SDL_HashItem *find_first_item(const SDL_HashTable *restrict ht, const void *key, Uint32 hash)
+static SDL_HashItem *find_first_item(const SDL_HashTable *ht, const void *key, Uint32 hash)
 {
     Uint32 i = hash & ht->hash_mask;
     Uint32 probe_len = 0;
     return find_item(ht, key, hash, &i, &probe_len);
 }
 
-static SDL_HashItem *insert_item(SDL_HashItem *restrict item_to_insert, SDL_HashItem *restrict table, Uint32 hash_mask, Uint32 *max_probe_len_ptr)
+static SDL_HashItem *insert_item(SDL_HashItem *item_to_insert, SDL_HashItem *table, Uint32 hash_mask, Uint32 *max_probe_len_ptr)
 {
     Uint32 idx = item_to_insert->hash & hash_mask;
     SDL_HashItem temp_item, *target = NULL;
@@ -213,7 +213,7 @@ static SDL_HashItem *insert_item(SDL_HashItem *restrict item_to_insert, SDL_Hash
     return target;
 }
 
-static void delete_item(SDL_HashTable *restrict ht, SDL_HashItem *item)
+static void delete_item(SDL_HashTable *ht, SDL_HashItem *item)
 {
     Uint32 hash_mask = ht->hash_mask;
     SDL_HashItem *table = ht->table;
@@ -241,7 +241,7 @@ static void delete_item(SDL_HashTable *restrict ht, SDL_HashItem *item)
     }
 }
 
-static bool resize(SDL_HashTable *restrict ht, Uint32 new_size)
+static bool resize(SDL_HashTable *ht, Uint32 new_size)
 {
     SDL_HashItem *old_table = ht->table;
     Uint32 old_size = ht->hash_mask + 1;
@@ -267,7 +267,7 @@ static bool resize(SDL_HashTable *restrict ht, Uint32 new_size)
     return true;
 }
 
-static bool maybe_resize(SDL_HashTable *restrict ht)
+static bool maybe_resize(SDL_HashTable *ht)
 {
     Uint32 capacity = ht->hash_mask + 1;
 
@@ -285,7 +285,7 @@ static bool maybe_resize(SDL_HashTable *restrict ht)
     return true;
 }
 
-bool SDL_InsertIntoHashTable(SDL_HashTable *restrict table, const void *key, const void *value)
+bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
 {
     SDL_HashItem *item;
     Uint32 hash;
@@ -455,7 +455,7 @@ bool SDL_HashTableEmpty(SDL_HashTable *table)
     return !(table && table->num_occupied_slots);
 }
 
-static void nuke_all(SDL_HashTable *restrict table)
+static void nuke_all(SDL_HashTable *table)
 {
     void *data = table->data;
     SDL_HashItem *end = table->table + (table->hash_mask + 1);
@@ -468,7 +468,7 @@ static void nuke_all(SDL_HashTable *restrict table)
     }
 }
 
-void SDL_EmptyHashTable(SDL_HashTable *restrict table)
+void SDL_EmptyHashTable(SDL_HashTable *table)
 {
     if (table) {
         if (table->nuke) {