Commit History

Autor SHA1 Mensaxe Data
  J?rgen P. Tjern? 0d5957dfee Mac: Forgot return value in last commit. %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? dd94c5fa54 Mac: Don't disassociate cursor if window is moving / doesn't have focus. %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? 4850d25988 Mac: Redo cursor warp handling. %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? 52a63e823f Mac: Improve moving relative mode windows. %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? 98d8737961 Mac: Fix error message for haptic subsystem. %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? 95f7e242e6 Mac: Immediately update current OpenGL context's shape. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 4c192bc802 Fixes #2308, recreate window if GL requirements for the renderer are not met %!s(int64=11) %!d(string=hai) anos
  CarniBlood 472068dd97 fixed gles/gles2 renderer creation fail on Android when default major/minor version doesn't match %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 8db4c5a9d3 Fixed crash if the input data pitch is larger than the locked texture pitch %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga b420ad0e01 Don't warp the mouse while we're doing a modal interaction %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 2a6213ad02 Make sure we don't clip the cursor while clicking on the window title bar %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 973d890b83 Fixed relative mouse mode with multiple windows. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 54debf84e4 Added a bunch of missing windows messages %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? d6b1218b46 Mac: Fix inconsistent repeat of SDL_TEXTINPUT events on 10.7+ %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 6ee12d6ccc Fixes #2296 - SDL_GL_UnbindTexture segfaults (thanks Daniel B?nzli) %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon b814f23a21 CMake: Fixed build on Mac OS X. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 1084421cca Zero out haptic linked list items on creation %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 2ed47d8369 Fixes #2417, memory leak in SDL_gamecontroller.c (thanks Leonardo!) %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 96f09df730 Free the correct variable. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 295acea953 CMake: Just assume Apple platforms have Cocoa support. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon f9f2bc5afb Fixed Mac DualShock 4 gamecontroller db entry again. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon b67b970db1 Mac joystick: ignore duplicate HID elements. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 9cd5f5ceca Fixed bug 2404 - CPU detection not working with MSVC on x64 %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga fea87cc9cf Fixed bug 2335 - Fails to build on Debian GNU/kFreeBSD %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6bb2f2ef8d Fixed bug 2347 - On OSX, an SDL app prevents system shutdown. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga b80f4f9e50 Don't fail initialization if the helper window class already exists. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga a5f52ac5a8 Fixed bug 2395 - OSX: App name in the menu bar is not localized. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga eb5eb04652 Fixed bug 2298 - undefined reference to `IID_IUnknown' on cygwin %!s(int64=11) %!d(string=hai) anos
  James Legg d3cf7360db Fix audio conversion when channel count changes %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 5512eac69f Fixed bug 2414 - Execute event watchers in the order they were added %!s(int64=11) %!d(string=hai) anos