Sam Lantinga
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0fe6603747
SDL_GetCameraSupportedFormats() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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bdafc8e212
SDL_GetWindows() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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8ca6caeda5
SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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f95ecac300
Added SDL_ClaimEventMemory()
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1 year ago |
Sam Lantinga
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2816745f48
Allow passing a pointer to SDL_FreeEventMemory()
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1 year ago |
Sam Lantinga
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02a072a1b7
Added SDL_ClearSurface() and SDL_ReadSurfacePixelFloat()
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1 year ago |
Sam Lantinga
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334962b056
Enhancements for SDL_PremultiplyAlpha()
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1 year ago |
Sam Lantinga
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5f5e91eab6
Reverted 3d2e5a0b66eca4ade34f2a4fa81c8f4d8d33dac3
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1 year ago |
Sam Lantinga
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3d2e5a0b66
Fixed a few remaining functions to directly return their values instead of an error code.
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1 year ago |
Sam Lantinga
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b7ec2119dd
Use a dither palette when converting RGB images to indexed formats
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1 year ago |
Ryan C. Gordon
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4dda785c69
gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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ed1f93cd11
filesystem: `SDL_Glob*Directory()` functions now follow the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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52bf7ff42d
filesystem: SDL_GetPrefPath() now follows the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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2321726ff1
filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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d40b89dff6
clipboard: SDL_GetPrimarySelectionText() now follows the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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158fc459f1
clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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3bc81a81f5
filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule.
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1 year ago |
Sam Lantinga
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4aeabb3c3b
Made event and temporary string memory thread-local and added SDL_FreeEventMemory()
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1 year ago |
Sam Lantinga
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ec3bb4c029
Removed the need for SDL_CreateTLS()
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1 year ago |
Sam Lantinga
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027671bedb
SDL_GetWindowOpacity() directly returns the opacity instead of using an out parameter.
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1 year ago |
Sam Lantinga
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58270ef3f2
Finished renaming functions in SDL_system.h
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1 year ago |
Sam Lantinga
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54366181c3
Rename functions in SDL_system.h to match SDL 3.0 naming convention
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1 year ago |
Sam Lantinga
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5c875e1183
Renamed *FromID() to *ForID()
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1 year ago |
Sam Lantinga
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5836b880b4
Sorted symbols
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1 year ago |
Sam Lantinga
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9797c5d0c0
Renamed CameraDevice to Camera
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1 year ago |
Sam Lantinga
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9358333286
Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName()
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1 year ago |
Sam Lantinga
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d154b37b41
Renamed *FromInstanceID() to *FromID()
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1 year ago |
Sam Lantinga
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e90060d07f
Renamed functions to get information from device IDs
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1 year ago |
Sam Lantinga
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bfee544685
Changed SDL_GetWindowPixelFormat() to return SDL_PixelFormat
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1 year ago |
Sam Lantinga
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650271af46
Added SDL_CreateSurfacePalette()
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1 year ago |