Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 years ago |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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2 years ago |
Ryan C. Gordon
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79cca812cb
include: make SDL_RenderPresent thread safety notes less verbose.
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2 years ago |
Ryan C. Gordon
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197340ea1c
Sync wiki -> headers.
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2 years ago |
Ryan C. Gordon
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01cba48d18
wikiheaders: Add a `\threadsafety` tag to document threading details.
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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2 years ago |
Sam Lantinga
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95e5417d2e
Fixed documentation warnings
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2 years ago |
Sam Lantinga
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
Sylvain Becker
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851b0e16be
Add SDL_GetRenderVSync (see #6495) (#6965)
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2 years ago |
Sam Lantinga
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cefbeb582f
Mouse coordinates are floating point
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2 years ago |
Sam Lantinga
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1b90107fdb
Spell out "Float" in function names
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2 years ago |
Sam Lantinga
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ea0c2f55be
SDL API renaming: *Is* functions
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2 years ago |
Sam Lantinga
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0d54115235
SDL API renaming: SDL_render.h
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2 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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2 years ago |
Ryan C. Gordon
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3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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2 years ago |
Ryan C. Gordon
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5a2d0b69c8
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
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2 years ago |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 years ago |