Sam Lantinga
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8847b35244
Separate joystick power state into battery status and percentage
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há 1 ano atrás |
Susko3
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5f763083fc
Use SDL_EventType and fix event name in comment
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há 1 ano atrás |
Sam Lantinga
|
6443c75eda
Removed SDL_TEXTINPUTEVENT_TEXT_SIZE
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há 1 ano atrás |
Sam Lantinga
|
2fe1a6a279
Initial support for hotplugging mice and keyboards
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há 1 ano atrás |
Sam Lantinga
|
917d683811
Moved SDL_JoyBallEvent together with the other joystick events
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há 1 ano atrás |
Ozkan Sezer
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888cc29df6
add missing `reserved` field to struct SDL_JoyBallEvent,
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há 1 ano atrás |
Sam Lantinga
|
6c11449cd4
Added a note for the SDL_CommonEvent type
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há 1 ano atrás |
Sam Lantinga
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442073f379
Added missing reserved field in SDL_CameraDeviceEvent (thanks @Saalvage!)
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há 1 ano atrás |
Sam Lantinga
|
9bef331dc8
Note that SDL_UserEvent and SDL_Event type are intentionally Uint32
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há 1 ano atrás |
Sam Lantinga
|
efbbafb3f1
Re-added balls to the SDL joystick API
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há 1 ano atrás |
Sam Lantinga
|
790cd395f5
Make sure the type in the SDL_Event aligns properly across the union
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há 1 ano atrás |
Susko3
|
722f4104bf
Use enums as types in SDL_*Event structures
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há 1 ano atrás |
SDL Wiki Bot
|
2d0cd90171
Sync SDL3 wiki -> header
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há 1 ano atrás |
Sam Lantinga
|
860155680d
SDL_RegisterEvents() now returns 0 if it couldn't allocate any user events.
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há 1 ano atrás |
Sam Lantinga
|
95fbbc6f07
Fixed accidental use of tabs
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há 1 ano atrás |
Susko3
|
e268cdbec6
Use specific types in public headers (#9205)
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há 1 ano atrás |
Ryan C. Gordon
|
22dbc0f32f
camera: Patched to compile after rebasing to latest in main.
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há 1 ano atrás |
Ryan C. Gordon
|
67708f9110
camera: Emscripten support!
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há 1 ano atrás |
Ryan C. Gordon
|
d3e6ef3cc6
camera: Massive code reworking.
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há 1 ano atrás |
Sam Lantinga
|
cacac6cc34
Updated structure and field names for consistency
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há 1 ano atrás |
Sam Lantinga
|
6f87973b9c
Added a reserved field to the SDL_Event structure
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há 1 ano atrás |
Sam Lantinga
|
30e176d6ba
Added HDR display properties and related event
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há 1 ano atrás |
SDL Wiki Bot
|
b5bcf45a65
Sync SDL3 wiki -> header
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há 1 ano atrás |
Sam Lantinga
|
4fee6cb274
Added documentation for custom event cleanup in SDL_FlushEvent()
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há 1 ano atrás |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
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há 1 ano atrás |
Sam Lantinga
|
c981a597dc
Added Steam Input API support for game controllers
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há 1 ano atrás |
Frank Praznik
|
4fd778119b
video: Implement asynchronous windowing
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há 1 ano atrás |
Ozkan Sezer
|
45fc828c95
move SDL_EVENT_WINDOW_PEN_ENTER and SDL_EVENT_WINDOW_PEN_LEAVE down
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há 1 ano atrás |
Christoph Reichenbach
|
7c80ac6df7
API for pressure-sensitive pens + XInput2/Wayland
|
há 2 anos atrás |
Sam Lantinga
|
fd4a2cce9e
SDL_syswm.h has been removed and replaced with window properties
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há 1 ano atrás |