Commit History

Author SHA1 Message Date
  Ryan C. Gordon 191f3ecbbc render: Restore previous policy for converting window/render coordinates. 11 months ago
  Ryan C. Gordon d287feaddf render: Remove non-pointer args' const qualifiers on SDL_RenderTextureRotated. 11 months ago
  SDL Wiki Bot f351395c46 Sync SDL3 wiki -> header 11 months ago
  Sam Lantinga 1f3a0d12e6 Made texture size and format public in the API 11 months ago
  Anonymous Maarten 345cae361d Document mode parameter of SDL_GetRenderLogicalPresentation 11 months ago
  SDL Wiki Bot 81644d260f Sync SDL3 wiki -> header 11 months ago
  Ryan C. Gordon 122cd4db2b include: Added `\threadsafety` notes to all SDL_render.h functions. 11 months ago
  SDL Wiki Bot 276969cd58 Sync SDL3 wiki -> header 11 months ago
  Ryan C. Gordon 4c48ff51f8 render: SDL_RenderPresent now behaves when a render target is currently set. 11 months ago
  Ryan C. Gordon 7a6a0becb8 render: Fixed a FIXME for SDL_SetRenderViewport with a negative size. 11 months ago
  Ryan C. Gordon 54459def69 render: Remove the logical presentation render target. 11 months ago
  SDL Wiki Bot 026d3c2306 Sync SDL3 wiki -> header 11 months ago
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 11 months ago
  Sam Lantinga 1bbc897e48 Updated documentation for bool return type 11 months ago
  Sam Lantinga 7df1caba7c Clarified that the contents of new textures aren't defined. 11 months ago
  Maia fa892d15b7 include files with required types directly 11 months ago
  SDL Wiki Bot 85bbc6028a Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
  Sam Lantinga d7b027a241 Namespace the object creation properties 1 year ago
  Sam Lantinga 0a6bab3ac7 Added SDL_CreateRenderer to the "see also" for SDL_RenderPresent() 1 year ago
  SDL Wiki Bot 2e058ba7a4 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) 1 year ago
  Sam Lantinga 4f55271571 Removed temporary memory from the API 1 year ago
  Sam Lantinga 5e513ecc7f Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready. 1 year ago
  SDL Wiki Bot ba8495c214 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga cf8b158ccb Added SDL_GetRenderSafeArea() 1 year ago
  Sam Lantinga c4bf5f9f59 SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter 1 year ago
  SDL Wiki Bot 979c71b18b Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 6209c71f54 Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid() 1 year ago
  Sam Lantinga 198caa54a1 Added SDL_RenderTextureTiled() 1 year ago