Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 1ef45c1801 Fixed bug 5339 - Minor memory leak in SDL_x11events.c %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 723d76c8ec Fixed bug 5333 - Replace character of legacy code page with utf-8 one. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon c3a32605f8 testvulkan: Patched to compile with SDL's internal Vulkan headers. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 0e4ce84801 opengl: Make diagonal lines match the software renderer. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon da49f79500 opengles: use glDrawArrays() correctly with GL_LINE_STRIP. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon de6d0ac55a uikit: Patched to compile on older iOS SDKs. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 93a2c58c7e opengl: Use GL_LINE_STRIP instead of breaking down into seperate GL_LINES. %!s(int64=4) %!d(string=hai) anos
  Sylvain Becker b198febb62 Documentation: fix minor gamecontroller parameter warning %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 731a5d1c53 metal: Fix line drawing, again. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 4ea1a10bd2 Added stub controller LED functions for WGI and RAWINPUT (thanks meyraud!) %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 009b62f1c2 Be explicit about mapping the new game controller paddle buttons %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 3a4388489a Document the Xbox One Elite paddle buttons %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 749062e72b Implemented SDL_GameControllerSetLED() for iOS/tvOS %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga faeac6e86c Added additional game controller button support on iOS/tvOS %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga cf8d3befe6 Added iOS controllermap test %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 5a92edee03 Don't try to map the accelerometer as a game controller %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga d5e367a466 Fixed build so CoreBluetooth framework is only needed by hidapi %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 59a644fb01 iOS should use the same size window for the controller tests as other platforms %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga fbf0484a17 Embed the hidapi framework for the iOS and tvOS game controller test %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 9a446aa92e Note that SDL_CONTROLLER_BUTTON_AUX1 is sent for the PS4/PS5 touchpad button on the HIDAPI driver. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 1bd4b7fdf1 Updated iOS tests and demos for latest SDL linking requirements %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga e87fbb1aa7 Removed old iOS-only project and demos %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga dc60b975f3 Removed old iOS-only project and demos %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 3a3aaac221 Added 4 auxiliary buttons to the game controller API %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga a22beef402 Moved the PS5 controller driver to a separate file, as the advanced feature protocol is very different from that of the PS4 %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga bd2dd3f6bb Added Android mapping for the Sony PS5 Controller %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 4d79f9662f Added initial support for the Sony PS5 Controller %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga e555d45331 Added SDL_JoystickHasLED %!s(int64=4) %!d(string=hai) anos
  Ethan Lee 83cddd2ebc Add SDL_JoystickSetLED. %!s(int64=5) %!d(string=hai) anos
  Ryan C. Gordon 1b8dee7caf coreaudio: Remove unnecessary include of CoreServices.h %!s(int64=4) %!d(string=hai) anos