Commit History

Author SHA1 Message Date
  Sam Lantinga 1f32dd8edc Fixed overdraw with duplicate points, fixed not drawing single point lines 3 years ago
  Sam Lantinga 3b083b9911 Fixed compile warning 3 years ago
  Sam Lantinga 4ef2529bf9 More efficient calculation of render_count 3 years ago
  Sam Lantinga 5346c93b62 Fixed assertion on number of points rendered 3 years ago
  Sam Lantinga 4b71962031 Prevent overdraw with connected line segments 3 years ago
  Sam Lantinga 09ece861d1 Added the hint SDL_HINT_RENDER_LINE_METHOD to select the line rendering method 3 years ago
  Sam Lantinga c1e6079836 As an optimization, draw horizontal and vertical lines using rectangles 3 years ago
  Sam Lantinga 3da7c6305a Assert that we have drawn the expected number of points 3 years ago
  Sam Lantinga 9f56faeedc Added line drawing using Bresenham's line algorithm (thanks @rtrussell!) 3 years ago
  Sam Lantinga fe3a33a092 Use RenderGeometry for drawing lines at all scales 3 years ago
  Sam Lantinga 1694782b2a Remove redundant work when render scale is 1.0 3 years ago
  Sam Lantinga 2026a78dc2 Don't flush in RenderDraw*WithRects() 3 years ago
  Ryan C. Gordon cc2013378d render: Fixed some compiler warnings. 3 years ago
  Sylvain 8ea8b2e697 Use QueueDrawLine if provided, otherwise use RenderGeometry 3 years ago
  Sylvain Becker c498727471 render: Use RenderGeometry to draw lines 3 years ago
  Sam Lantinga 120c76c84b Updated copyright for 2022 3 years ago
  Sylvain 3d5fcb5da6 Fix warning 3 years ago
  Sylvain 4342e6bd21 SDL_render.c: lighten the cast syntax 3 years ago
  Alex Szpakowski 3a5e148b13 Renderer backends use SDL_Color instead of int for geometry colors. 3 years ago
  Sylvain b7885abc44 Fixed bug #5087: SDL_RenderGeometryRaw() passes colors as int* instead of SDL_Color* 3 years ago
  Sylvain 8927d73b1c RenderGeometry: simplify casting (Thanks Daniel Gibson) 3 years ago
  Sylvain 3e43d6e34b SDL_RenderGeometry: remove some warning "dereferencing type-punned pointer might break strict-aliasing" 3 years ago
  Sylvain d09f80ef18 SDL_DrawPointsF: fix error message typo 3 years ago
  Sylvain 6dafc85017 SDL_DrawLines: minor simpification: 3 years ago
  Sylvain a0818a63e3 Fixed bug #5071 - Float conversion warnings in SDL_render.c (see also #5003) 3 years ago
  Sylvain e14d10263c Change viewport and cliprect to float version: from SDL_Rect to SDL_FRect 3 years ago
  Ozkan Sezer e18be04bc6 Fixed undefined behavior in QueueCmdSetDrawColor() 3 years ago
  Sylvain 161dd83c9a Don´t use "trunc" as var name, since it's also a function 3 years ago
  Sylvain 49369142bd Fixed bug #4625: with integer scale, viewport (as reported by SDL_RenderGetViewport) becomes -2147483648x-2147483648 3 years ago
  Sylvain 70c8d20a46 Revert previous commit a50ca98e2b9ca10368b62e93b6a0977dc68fd584 (see bug #4625) 3 years ago