Sam Lantinga
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2bd478ae65
Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture.
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1 year ago |
Ryan C. Gordon
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fb13770353
include: Replaced old Bugzilla URL.
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1 year ago |
Ryan C. Gordon
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6af0448af9
include: fixed a typo in SDL_RenderGetMetalCommandEncoder docs.
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2 years ago |
Sam Lantinga
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b7f32f74ce
Note the removal of the SDL_RENDERER_TARGETTEXTURE flag
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2 years ago |
Sam Lantinga
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0f4679102c
Fixed pedantic warning: comma at end of enumerator list
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2 years ago |
SDL Wiki Bot
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5836e057de
Sync SDL3 wiki -> header
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2 years ago |
Sam Lantinga
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c699f3d1d8
Updated SDL high DPI support
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2 years ago |
SDL Wiki Bot
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e2b7b9b91c
Sync SDL3 wiki -> header
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2 years ago |
Sam Lantinga
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4de7433a9e
Use the term "points" instead of "screen coordinates"
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2 years ago |
Sam Lantinga
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bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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2 years ago |
Ryan C. Gordon
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0598ecc150
Sync wiki -> headers.
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2 years ago |
Anonymous Maarten
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549cedfa88
include: add \brief to includes
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2 years ago |
Sam Lantinga
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284ae91734
Include SDL_events.h for SDL_ConvertEventToRenderCoordinates()
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2 years ago |
Sylvain
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49e47b523a
Update `\returns` to the generic form
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2 years ago |
Sylvain
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ce366facaa
Add missing \returns, change "return" to "returns" to have same naming
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2 years ago |
Sylvain
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dc74a67a57
SDL_UnlockTexture: change from 'int' to 'void'
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2 years ago |
Sylvain
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e2e5e670bf
Remove returns int from Destroy/Close/Unlock functions
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2 years ago |
Sylvain
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c5c94a6be6
Change return type from void to int, for functions that set an error
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2 years ago |
Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 years ago |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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2 years ago |
Ryan C. Gordon
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79cca812cb
include: make SDL_RenderPresent thread safety notes less verbose.
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2 years ago |
Ryan C. Gordon
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197340ea1c
Sync wiki -> headers.
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2 years ago |
Ryan C. Gordon
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01cba48d18
wikiheaders: Add a `\threadsafety` tag to document threading details.
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
|
2 years ago |
Sam Lantinga
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95e5417d2e
Fixed documentation warnings
|
2 years ago |
Sam Lantinga
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
Sylvain Becker
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851b0e16be
Add SDL_GetRenderVSync (see #6495) (#6965)
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2 years ago |
Sam Lantinga
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cefbeb582f
Mouse coordinates are floating point
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2 years ago |
Sam Lantinga
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1b90107fdb
Spell out "Float" in function names
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2 years ago |
Sam Lantinga
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ea0c2f55be
SDL API renaming: *Is* functions
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2 years ago |