Sam Lantinga
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2c518747b9
Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver
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2 years ago |
Sam Lantinga
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120c76c84b
Updated copyright for 2022
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3 years ago |
Sam Lantinga
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c2dd50a9a0
Fixed whitespace
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3 years ago |
Ivan Epifanov
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a1adc8a9d6
Add sensor support
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4 years ago |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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4 years ago |
Sam Lantinga
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cb36189692
Fixed bug 5235 - All internal sources should include SDL_assert.h
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4 years ago |
Ozkan Sezer
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59795822d0
make SDL_SensorGetDeviceNonPortableType match its prototype.
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4 years ago |
Sam Lantinga
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3180ba81af
First pass at Windows sensor implementation
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5 years ago |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
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5 years ago |
Sylvain Becker
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3ac67cf458
Fixed bug 4837 - Use after free in SDL_SensorUpdate (Thanks!)
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5 years ago |
Sylvain Becker
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412ab7e1aa
Fixed bug 4829 - Sensor events incorrectly disabled
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5 years ago |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
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6 years ago |
Sam Lantinga
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b73703b9c6
Fixed bug 4391 - hid_enumerate() sometimes causes game to freeze for a few seconds
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6 years ago |
Sam Lantinga
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7df0f4fdac
Fixed bug 4277 - warnings patch
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7 years ago |
Sam Lantinga
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c6647bf9c9
Added the iOS sensor implementation
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7 years ago |
Sam Lantinga
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3e5dbc694a
Added a dummy sensor driver
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7 years ago |
Sam Lantinga
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7c3040e08a
First pass on the new SDL sensor API
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7 years ago |