Sam Lantinga
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1162097135
Added SDL_RenderViewportSet() to tell whether the viewport was previously set to a specific rectangle.
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1 year ago |
Sam Lantinga
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3158342441
Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat()
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1 year ago |
SDL Wiki Bot
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ed86cec07f
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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2039c46d2c
Added support for creating an SDL texture from a CVPixelBufferRef
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1 year ago |
SDL Wiki Bot
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451dc41427
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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30e176d6ba
Added HDR display properties and related event
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1 year ago |
Sam Lantinga
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d4caef5b89
Generalize SDR white level handling into a color scale
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1 year ago |
SDL Wiki Bot
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a6374123c7
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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327b976bc4
SDL_COLORSPACE_JPEG is the default YUV colorspace
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1 year ago |
Sam Lantinga
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89b9d6cbdc
SDL_RenderReadPixels() now returns a surface
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1 year ago |
SDL Wiki Bot
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ab571633d1
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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50a805cdd1
Use YUV colorspaces instead of a global YUV conversion mode
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1 year ago |
SDL Wiki Bot
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2819988f8b
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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a2c45f61bb
Updated scRGB render colorspace documentation
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1 year ago |
SDL Wiki Bot
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c007c7ed55
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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9591b2cfb4
Finalized the SDL render API colorspaces
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1 year ago |
SDL Wiki Bot
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dcfb069c75
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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dd28ab0489
Added SDL_SetRenderDrawColorspace() and SDL_GetRenderDrawColorspace()
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1 year ago |
SDL Wiki Bot
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d15fb9e063
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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f257eb4481
Added the concept of colorspace to the SDL renderer
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1 year ago |
Sam Lantinga
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554f0625d3
Renderer colors now have floating point precision
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1 year ago |
SDL Wiki Bot
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aba3038353
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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3b55c7d1f4
Shortened SDL property names
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1 year ago |
SDL Wiki Bot
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1885e6b2e0
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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8a4284b7df
Clarified the use of SDL_RENDERER_SOFTWARE when creating a renderer
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1 year ago |
SDL Wiki Bot
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4d6e2d8b73
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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308906ba25
Added SDL_FlipSurface() to flip a surface vertically or horizontally
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1 year ago |
Ryan C. Gordon
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82f2c4d581
render: Renamed SDL_GetTextureRenderer to SDL_GetRendererFromTexture.
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1 year ago |
SDL Wiki Bot
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95066ce2a0
Sync SDL3 wiki -> header
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1 year ago |
Ryan C. Gordon
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df438a3170
opengl: OpenGL renderers need to support texture target in properties.
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1 year ago |