Commit History

Author SHA1 Message Date
  Ozkan Sezer 2b374e6c0f check dxgi1_6.h before enabling sdr/hdr code in SDL_windowsmodes.c 1 year ago
  Ryan C. Gordon a5c892d2c3 stdlib: Improve Unicode support and consistency in string comparison functions. 1 year ago
  Frank Praznik a6fbf0488c Add time and realtime clock functions 1 year ago
  Sam Lantinga db0c1d7aeb Added portable file and directory operations (thanks @icculus!) 1 year ago
  Ryan C. Gordon 1e8b006d43 stdlib: qsort and bsearch changes. 1 year ago
  Ryan C. Gordon cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 1 year ago
  Ryan C. Gordon 7ae955ce68 camera: Renamed everything from "video capture" to "camera", wired to CMake. 1 year ago
  Nikita Krapivin 534f753e20 GameInput backend for SDL (Gamepad-only for now) 1 year ago
  Sam Lantinga 7ed1f3554d Define HAVE_LIBC for the platforms with a C library 1 year ago
  Sam Lantinga f224af5ac5 Updated Haptic API for SDL 3.0 conventions 1 year ago
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 year ago
  Anonymous Maarten 6127ac0871 Use SDL_DISABLE_ALLOCA instead of HAVE_ALLOCA in SDL_stdinc.h 1 year ago
  Nikita Krapivin c886e80675 gdk: Virtual keyboard and text input backend 2 years ago
  Ryan C. Gordon e474047ff8 rwlock: Added SDL_rwlock API for shared locks. 2 years ago
  Anonymous Maarten 4681240241 cmake: Detect AVX + allow build system to disable Intel intrinsics 2 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 2 years ago
  Anonymous Maarten f91a747549 include: SDL_dynapi.h depends on platform defines 2 years ago
  Sam Lantinga 63724c113b Removed the vi format comments from the source 2 years ago
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2 years ago
  Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers 2 years ago