Ryan C. Gordon
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38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
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1 year ago |
Ryan C. Gordon
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3364aff757
main: Make the main callback return value symbols smaller (thanks, @Lzard!).
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1 year ago |
L zard
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06aa02453a
Tests: Use the main callback code macros
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1 year ago |
Sam Lantinga
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4609af618a
Updated logging functions for SDL3 naming convention
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1 year ago |
Ryan C. Gordon
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38e3c6a4aa
main: Add an optional `appstate` param to main callback entry points.
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1 year ago |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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1 year ago |
Sylvain
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d8600f717e
Pointer as bool (libsdl-org#7214)
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1 year ago |
Ryan C. Gordon
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9c664b0062
main: Added _optional_ callback entry points.
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1 year ago |
Ryan C. Gordon
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b656720bc6
loopwave: Use SDL_GetAudioStreamQueued() for more accurate results.
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1 year ago |
Ryan C. Gordon
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58c859f64d
audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice.
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2 years ago |
Ryan C. Gordon
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1e775e0eef
audio: Replace SDL_CreateAndBindAudioStream with SDL_OpenAudioDeviceStream.
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2 years ago |
Ryan C. Gordon
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c58d95c343
wasapi: Reworked for new SDL3 audio API, other win32 fixes.
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2 years ago |
Ryan C. Gordon
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f598626e46
test: loopwave shouldn't use an audiostream callback.
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2 years ago |
Ryan C. Gordon
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fe1daf6fb5
audio: Mark disconnected default devices as "zombies".
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2 years ago |
Ryan C. Gordon
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ee10bab3cd
audio: An enormous amount of work on managing default devices.
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2 years ago |
Ryan C. Gordon
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26525f5fd3
audio: Readd SDL_AudioSpec, but just with format/channels/freq fields.
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2 years ago |
Ryan C. Gordon
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56b1bc2198
audio: SDL_AudioStream now has callbacks for Get and Put operations.
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2 years ago |
Ryan C. Gordon
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905c4fff5b
audio: First shot at the SDL3 audio subsystem redesign!
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2 years ago |
Sylvain
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c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
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2 years ago |
Anonymous Maarten
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4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
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2 years ago |
Sylvain
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16bb6a0b3d
Fix warnings about static function and prototype
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2 years ago |
Sam Lantinga
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7b50bae524
Renamed SDL events for clarity
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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2 years ago |
Sylvain
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
Sylvain
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3fb0c8b54a
Remove/Rename SDL_FreeWAV() to SDL_free()
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2 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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2 years ago |
Daniel Gibson
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22e22ba196
Add SDL_main.h includes to tests
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2 years ago |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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2 years ago |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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2 years ago |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 years ago |