Commit History

Author SHA1 Message Date
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention 1 year ago
  Sam Lantinga 33eaddc565 Cleaned up various type conversion issues 1 year ago
  Susko3 641b911d38 Update some internal files to use `SDL_WindowFlags` 1 year ago
  Sam Lantinga 9db68f97f9 Reverted SDL_Vulkan_GetInstanceExtensions() API change 1 year ago
  Sylvain cea717e5d3 Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype 1 year ago
  Sam Lantinga fb3bf1dcbd Fixed device queue initialization when render and present queue families are different 1 year ago
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 year ago
  Ryan C. Gordon 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. 1 year ago
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 1 year ago
  Ryan C. Gordon 2f92807087 vulkan: SDL_Vulkan_CreateSurface now accepts an app-provided allocator. 1 year ago
  ilyas-taouaou d0d8b28df1 Change SDL_Vulkan_GetInstanceExtensions 1 year ago
  Anonymous Maarten b4291412a4 tests: build tests with C90 standard 2 years ago
  Sylvain c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
  Anonymous Maarten 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
  Sylvain 2cafa52598 - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2 years ago
  Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode 2 years ago
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index 2 years ago
  Sasha Szpakowski 90795291e4 Remove SDL_GL/Metal/Vulkan_GetDrawableSize(). 2 years ago
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity 2 years ago
  Sam Lantinga e9b86eebf3 Functions which return function pointers now return SDL_FunctionPointer instead of void* 2 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 2 years ago
  Hunter Kvalevog 0953367967 SDL_Vulkan_GetInstanceExtensions: Remove window 2 years ago
  Sam Lantinga 63724c113b Removed the vi format comments from the source 2 years ago
  Daniel Gibson 22e22ba196 Add SDL_main.h includes to tests 2 years ago
  Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API 2 years ago
  Pierre Wendling 3c501b963d Clang-Tidy fixes (#6725) 2 years ago
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) 2 years ago
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) 2 years ago
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2 years ago