Cronologia Commit

Autore SHA1 Messaggio Data
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 anno fa
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 1 anno fa
  Sam Lantinga ed5993d1cb Removed unused variable 1 anno fa
  Sam Lantinga 0cc61b27a2 SDL takes care of handling mouse relative mode on focus change 1 anno fa
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention 1 anno fa
  Sam Lantinga 5ddd97062e Added test code to validate SDL_WaitEventTimeout() 1 anno fa
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 anno fa
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 anno fa
  Sam Lantinga 74418e1aa8 Made the cursor list check a compile time assert instead of a runtime one 1 anno fa
  Susko3 a28ac29aa0 Add missing cursor types 1 anno fa
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 1 anno fa
  Sam Lantinga 7e445da569 Added SDL_CleanupEvent() 1 anno fa
  Anonymous Maarten 2a01f9dcb5 tests: plug leaks when running with --trackmem 2 anni fa
  Sam Lantinga d1ee44b65e Add the pixel density to the display mode list in testwm 2 anni fa
  Sam Lantinga c699f3d1d8 Updated SDL high DPI support 2 anni fa
  Sylvain c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
  Anonymous Maarten 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
  Sam Lantinga c6443d86c9 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2 anni fa
  Sylvain 16bb6a0b3d Fix warnings about static function and prototype 2 anni fa
  Eric Wasylishen 1f46986d33 testwm.c: show all modes of all displays in the on-screen list (#7323) 2 anni fa
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target 2 anni fa
  Sam Lantinga 177a6f38e0 Only minimize the window for an assert if it's in exclusive fullscreen mode 2 anni fa
  Sam Lantinga ac75fe9324 Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag 2 anni fa
  Sam Lantinga 9ff1055489 Workaround for Visual Studio 2019 const warning 2 anni fa
  Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode 2 anni fa
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index 2 anni fa
  Anonymous Maarten 758c0dd6d8 Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP) 2 anni fa
  Sam Lantinga e83c54f271 SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP are now distinct flags 2 anni fa
  Sam Lantinga 24fec13ac1 Add full high DPI information to SDL_DisplayMode 2 anni fa
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity 2 anni fa