Histórico de Commits

Autor SHA1 Mensagem Data
  Gabriel Jacobo 35915d4f99 Clean up the EGL related video backends (X11, Android, RPi) há 12 anos atrás
  Ryan C. Gordon a4a7c78ce8 Apparently Haiku is removing /boot/common (thanks, scottmc!). há 12 anos atrás
  Ryan C. Gordon e899f0c4e0 Haiku: fixed uninitialized variable. há 12 anos atrás
  Apoorv Upreti f9f064d533 merged with repo há 12 anos atrás
  Ryan C. Gordon 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. há 12 anos atrás
  Apoorv Upreti 1c138785d7 Fixed visualtest build on VS2012 há 12 anos atrás
  Gabriel Jacobo 85dd689ff9 Adds joystick/udev troubleshooting information to README-linux.txt há 12 anos atrás
  Ryan C. Gordon dd325b9762 Patched to compile on Haiku. há 12 anos atrás
  Ryan C. Gordon 8d6e03f353 Added SDL_DetachThread() API. há 12 anos atrás
  Ryan C. Gordon 7550ddcc05 Started BeOS removal: merged BeOS thread and pthread code. há 12 anos atrás
  Sam Lantinga b36d98bd9c Diagonal flipping with RenderCopyEx há 12 anos atrás
  Gabriel Jacobo 5b8b403e3e [Windows] Fixes bug #1555, handle ALT+F4 on Windows há 12 anos atrás
  Gabriel Jacobo f8e1d350a4 Updated androidbuild.sh to enable parallel builds and ndk-build parameters há 12 anos atrás
  Gabriel Jacobo ad4ba2d572 Added a few notes from Ryan's email to README-linux.txt há 12 anos atrás
  Gabriel Jacobo bcece01c6c Linux README explaining build vs runtime, and build deps for Ubuntu 13.04 há 12 anos atrás
  Sam Lantinga 397f5a850d Retain the high dpi flag when recreating the window (e.g when creating a renderer context) há 12 anos atrás
  Sam Lantinga 12961352d3 Fixed build error with SDK < 10.7 há 12 anos atrás
  Sam Lantinga 253b9ba815 We still want to generally minimize on focus loss, but not when we're in a fullscreen space on Mac OS X. há 12 anos atrás
  Sam Lantinga 75145ea023 Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X. há 12 anos atrás
  Sam Lantinga 5f8a0b18d3 Fullscreen space naming cleanup to avoid confusion with normal fullscreen mode há 12 anos atrás
  Sam Lantinga 7459b159e0 Made sure the window had the correct border when manually being brought back from fullscreen mode. há 12 anos atrás
  Sam Lantinga cb190b8270 Fixed assertion when quickly toggling from fullscreen back to fullscreen: há 12 anos atrás
  Sam Lantinga 8f8070db42 Fixed window resizing when entering and leaving fullscreen mode há 12 anos atrás
  Sam Lantinga 7cf76ffbe0 Fixed assertion failure when minimizing a fullscreen window. há 12 anos atrás
  Sam Lantinga 75a23d99a5 Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS há 12 anos atrás
  Sam Lantinga cb31a80d82 Properly handle toggling fullscreen state when another fullscreen state change is in progress. há 12 anos atrás
  Gabriel Jacobo 819148a844 [X11] Fix up compilation when EGL headers are not present. há 12 anos atrás
  Gabriel Jacobo 04afd61cd9 [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases há 12 anos atrás
  Gabriel Jacobo 6dbed827a7 [Android] Fixes Bug 2031 - Backspace Not Sending Events From On-Screen Keyboard há 12 anos atrás
  Gabriel Jacobo d37bad52b1 [Android] Improve handling of keyboard, dpad and gamepad events há 12 anos atrás