Linus Probert
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375bde8a4f
[SDL3] Cleanup void functions (#7253)
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2 years ago |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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2 years ago |
Sam Lantinga
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6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
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2 years ago |
Sam Lantinga
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22c69bccdf
Displays are now referenced by instance ID instead of index
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2 years ago |
Sasha Szpakowski
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90795291e4
Remove SDL_GL/Metal/Vulkan_GetDrawableSize().
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2 years ago |
Sylvain
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724d92fd65
Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI
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2 years ago |
Sam Lantinga
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a06a593aa6
Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention
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2 years ago |
Sylvain
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052b14eb65
Add SDL_ConvertAudioSamples() helper function
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2 years ago |
Sylvain
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64bc0a1612
Remove AudioCVT interface in favor of SDL_AudioStream
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2 years ago |
Sam Lantinga
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2aa9569b3e
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
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2 years ago |
Sam Lantinga
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e9b86eebf3
Functions which return function pointers now return SDL_FunctionPointer instead of void*
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2 years ago |
Sam Lantinga
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5feebcdce0
SDL_AddHintCallback() now returns a standard int result instead of void
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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2 years ago |
Hunter Kvalevog
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0953367967
SDL_Vulkan_GetInstanceExtensions: Remove window
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2 years ago |
Sylvain
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
Sylvain
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2d7f8d7d51
Remove legacy SDL_Audio functions that acts on device id == 1
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2 years ago |
Sam Lantinga
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c823f26f18
Revert "Removed public joystick locking API"
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2 years ago |
Sam Lantinga
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
Sylvain Becker
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851b0e16be
Add SDL_GetRenderVSync (see #6495) (#6965)
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2 years ago |
Sylvain Becker
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8a13533949
Handle error return value for SDL_GetSwapInterval
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2 years ago |
Sam Lantinga
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a515f51ac0
Removed public joystick locking API
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2 years ago |
Sam Lantinga
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324c0b76a0
Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
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2 years ago |
Sam Lantinga
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7f23d71b6a
Added SDL_modf() and SDL_modff()
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2 years ago |
Sam Lantinga
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cefbeb582f
Mouse coordinates are floating point
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2 years ago |
Sam Lantinga
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98678b5d8d
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
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2 years ago |
Sam Lantinga
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1b90107fdb
Spell out "Float" in function names
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2 years ago |
Sylvain
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88630b85f5
SDL_GL_SwapWindow() returns an error code
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2 years ago |
Sam Lantinga
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abd051f89e
Re-sorted SDL 3.0 API list
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2 years ago |
Sam Lantinga
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80890f3aae
SDL API renaming: SDL_render.h
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2 years ago |
Sam Lantinga
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ea0c2f55be
SDL API renaming: *Is* functions
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2 years ago |