提交历史

作者 SHA1 备注 提交日期
  Caleb Cornett 4f722d372a GPU: Metal vertex buffer indices should grow upward (#10837) 11 月之前
  Sam Lantinga 19243092c6 Renamed SDL_GpuGraphicsPipelineTargetInfo to SDL_GPUGraphicsPipelineTargetInfo 11 月之前
  Ethan Lee 16ff7503b7 gpu: Update GPU support queries to better match naming conventions 11 月之前
  Ethan Lee 0160e9eac6 gpu: Add SDL_QueryGPUSupport 11 月之前
  SDL Wiki Bot 262ffa27e7 Sync SDL3 wiki -> header 11 月之前
  Ethan Lee 96e147b2b9 gpu: Rework driver name queries, add GetGPUShaderFormats 11 月之前
  SDL Wiki Bot d3932b1ba2 Sync SDL3 wiki -> header 11 月之前
  Caleb Cornett a45a2caf49 GPU: Rename VertexBinding to VertexBufferDescription (#10811) 11 月之前
  Evan Hemsley 66489f91bb GPU: Cube Arrays (#10800) 11 月之前
  SDL Wiki Bot f8d4c49264 Sync SDL3 wiki -> header 11 月之前
  Caleb Cornett d5e1385c91 Fixed typos in SDL_gpu.h 11 月之前
  SDL Wiki Bot 6e2f2428ba Sync SDL3 wiki -> header 1 年之前
  Caleb Cornett ddd5723e2e GPU: Remove pitch parameters from indirect draw calls (#10803) 1 年之前
  cosmonaut d62e3c3791 Fix SDL_GPUShaderFormat flag values 1 年之前
  Sam Lantinga 77c569496d SDL_GPUShaderFormat isn't an enum anymore 1 年之前
  SDL Wiki Bot eeb465e2fc Sync SDL3 wiki -> header 1 年之前
  Evan Hemsley 2b8a349b26 Add SDL_BindGPUComputeSamplers (#10778) 1 年之前
  Evan Hemsley 0b6f993dea GPU: Zero-init handling (#10786) 1 年之前
  Sam Lantinga 817f1b3da8 Revert "Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0" 1 年之前
  Sam Lantinga b51c6551d6 Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0 1 年之前
  cosmonaut d3091b9538 Remove SDL_GPUDepthStencilValue struct 1 年之前
  Evan Hemsley 668e2f82d2 Add load op and clear color to SDL_BlitGPUTexture (#10767) 1 年之前
  SDL Wiki Bot 7ec998819d Sync SDL3 wiki -> header 1 年之前
  Maia fd6056307f fix trailing doc comments 1 年之前
  cosmonaut 1a13acac09 Always blit to the swapchain in GPU_RenderPresent 1 年之前
  SDL Wiki Bot e9c7b36fbd Sync SDL3 wiki -> header 1 年之前
  Evan Hemsley 68a9991ec9 GPU: Document structs (#10742) 1 年之前
  SDL Wiki Bot f42da35ef9 Sync SDL3 wiki -> header 1 年之前
  Caleb Cornett 9730f62e8c GPU: Rename struct members and parameters for SDL3 naming conventions (#10730) 1 年之前
  Caleb Cornett 2d4eb29c37 Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704) 1 年之前