Sylvain
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502e9c3b45
SDL_Renderer simplifications:
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4 years ago |
Sylvain
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99a346439c
OpenGLES2: LINES and POINTS successive commands are combined into a single draw call
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4 years ago |
Sylvain
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f0cdc1d0f6
OpenGLES2: remove FillRects, since it's can be done with RenderGeometry
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4 years ago |
Sylvain
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b0eef52fe1
GLES2 batching: probably need to check for blendMode changes
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4 years ago |
Sylvain
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b92056bbea
OpenGLES2: remove RenderCopy and RenderCopyEx from back-end
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4 years ago |
Ryan C. Gordon
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08797adaef
opengles2: Attempt to batch RenderCopy calls into a single glDrawArrays call.
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4 years ago |
Ryan C. Gordon
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ca9a321715
render: GL/GLES now draw lines almost perfectly matching software renderer.
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4 years ago |
Ryan C. Gordon
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5faea84c63
render: Mark viewport/cliprect dirty when window is resized.
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4 years ago |
Misa
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4549769d7d
Add `SDL_RenderSetVSync()`
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4 years ago |
Sylvain
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54ca1d190e
SW_RenderGeometry: add a redundant check to clear static analysis (see bug #4600)
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4 years ago |
Sylvain
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154384a776
Add (uintptr_t) casts
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4 years ago |
Sylvain
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a8f89a01aa
Change 'size_indice' to 'size_indices'
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4 years ago |
Sylvain
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47db47c1cc
Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support
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4 years ago |
Sylvain
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b9bd9da78f
OpenGLES2: transfert color as 4 bytes, instead of 4 floats
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4 years ago |
Sylvain
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32e7910135
Fix warnings
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4 years ago |
Sylvain
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cd0663e053
Fix declaration-after-statement and remove tabs
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4 years ago |
Sylvain
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e481261173
Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters
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4 years ago |
Sylvain
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f73c1eff10
Use normalized texture coordinates
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4 years ago |
Sylvain
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faded41ab1
Add OpenGLES2 implementation
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4 years ago |
Sylvain
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53a2608bd2
Renderer opengles2: turn color Uniform into Attribute.
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4 years ago |
Jessica Clarke
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8f38ba4d68
Fix casts that should be using uintptr_t
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4 years ago |
Ivan Epifanov
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2e3dd0a668
Remove debug log
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5 years ago |
Ivan Epifanov
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8003623061
Cg shaders for vita gles2
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5 years ago |
Sylvain Becker
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f40551c5f6
GLES2 SDL_Renderer: remove old ZUNE_HD defines and simplify shader cache
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4 years ago |
Ryan C. Gordon
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b99543b682
opengl: More work on making line drawing match software renderer.
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4 years ago |
Sylvain Becker
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958e5d5b34
SDL_UpdateNVTexture: fixed pitch/bpp for GLES2 (bug #5430)
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4 years ago |
Sylvain Becker
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c0df40e003
Add more SDL_HAVE_YUV defines
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4 years ago |
Sylvain Becker
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be4cfd51c3
Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430)
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4 years ago |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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4 years ago |
Sam Lantinga
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cb36189692
Fixed bug 5235 - All internal sources should include SDL_assert.h
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4 years ago |