Commit History

Author SHA1 Message Date
  Sylvain 502e9c3b45 SDL_Renderer simplifications: 4 years ago
  Sylvain 99a346439c OpenGLES2: LINES and POINTS successive commands are combined into a single draw call 4 years ago
  Sylvain f0cdc1d0f6 OpenGLES2: remove FillRects, since it's can be done with RenderGeometry 4 years ago
  Sylvain b0eef52fe1 GLES2 batching: probably need to check for blendMode changes 4 years ago
  Sylvain b92056bbea OpenGLES2: remove RenderCopy and RenderCopyEx from back-end 4 years ago
  Ryan C. Gordon 08797adaef opengles2: Attempt to batch RenderCopy calls into a single glDrawArrays call. 4 years ago
  Ryan C. Gordon ca9a321715 render: GL/GLES now draw lines almost perfectly matching software renderer. 4 years ago
  Ryan C. Gordon 5faea84c63 render: Mark viewport/cliprect dirty when window is resized. 4 years ago
  Misa 4549769d7d Add `SDL_RenderSetVSync()` 4 years ago
  Sylvain 54ca1d190e SW_RenderGeometry: add a redundant check to clear static analysis (see bug #4600) 4 years ago
  Sylvain 154384a776 Add (uintptr_t) casts 4 years ago
  Sylvain a8f89a01aa Change 'size_indice' to 'size_indices' 4 years ago
  Sylvain 47db47c1cc Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support 4 years ago
  Sylvain b9bd9da78f OpenGLES2: transfert color as 4 bytes, instead of 4 floats 4 years ago
  Sylvain 32e7910135 Fix warnings 4 years ago
  Sylvain cd0663e053 Fix declaration-after-statement and remove tabs 4 years ago
  Sylvain e481261173 Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters 4 years ago
  Sylvain f73c1eff10 Use normalized texture coordinates 4 years ago
  Sylvain faded41ab1 Add OpenGLES2 implementation 4 years ago
  Sylvain 53a2608bd2 Renderer opengles2: turn color Uniform into Attribute. 4 years ago
  Jessica Clarke 8f38ba4d68 Fix casts that should be using uintptr_t 4 years ago
  Ivan Epifanov 2e3dd0a668 Remove debug log 5 years ago
  Ivan Epifanov 8003623061 Cg shaders for vita gles2 5 years ago
  Sylvain Becker f40551c5f6 GLES2 SDL_Renderer: remove old ZUNE_HD defines and simplify shader cache 4 years ago
  Ryan C. Gordon b99543b682 opengl: More work on making line drawing match software renderer. 4 years ago
  Sylvain Becker 958e5d5b34 SDL_UpdateNVTexture: fixed pitch/bpp for GLES2 (bug #5430) 4 years ago
  Sylvain Becker c0df40e003 Add more SDL_HAVE_YUV defines 4 years ago
  Sylvain Becker be4cfd51c3 Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430) 4 years ago
  Sam Lantinga 9130f7c377 Updated copyright for 2021 4 years ago
  Sam Lantinga cb36189692 Fixed bug 5235 - All internal sources should include SDL_assert.h 4 years ago