Ryan C. Gordon
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505dc4c39c
wasapi: Deal with device failures when we aren't holding the device lock.
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1 年間 前 |
Sam Lantinga
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b2b548a1fc
Don't hang if IAudioRenderClient_GetBuffer() fails indefinitely
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1 年間 前 |
Brick
|
f2ca9a615b
Added SDL_AUDIO_FRAMESIZE
|
2 年 前 |
Brick
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53122593f8
Added SDL_AUDIO_BYTESIZE
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2 年 前 |
Ryan C. Gordon
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4e0c7c91fc
audio: PlayDevice() should return an error code.
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2 年 前 |
Ryan C. Gordon
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7f4488f625
wasapi: More fixes for Clang warnings.
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2 年 前 |
Ryan C. Gordon
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29a0c689c9
wasapi: Patched to compile with Clang.
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2 年 前 |
Ryan C. Gordon
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c58d95c343
wasapi: Reworked for new SDL3 audio API, other win32 fixes.
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2 年 前 |
Ryan C. Gordon
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0fb9e4baae
audio: Remove no-longer-used SupportsNonPow2Samples
|
2 年 前 |
Sylvain
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04e17d4e46
Remove _THIS in src/audio/
|
2 年 前 |
Ryan C. Gordon
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e191bc8491
audio: Simplified GetFirstAudioFormat/GetNextAudioFormat.
|
2 年 前 |
Sam Lantinga
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0bd77a5b93
Fixed Visual Studio warning 4389
|
2 年 前 |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
2 年 前 |
Sam Lantinga
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c6443d86c9
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
|
2 年 前 |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
2 年 前 |
Sam Lantinga
|
36d4395c97
SDL API renaming: internal functions
|
2 年 前 |
Sam Lantinga
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713ba2e31a
SDL API renaming: SDL_audio.h
|
2 年 前 |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
2 年 前 |
Sam Lantinga
|
5750bcb174
Update for SDL3 coding style (#6717)
|
2 年 前 |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
|
2 年 前 |
Sam Lantinga
|
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
|
2 年 前 |
Sam Lantinga
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a635a485bc
Re-added WinRT support until we're sure that it's no longer being used
|
2 年 前 |
Ethan Lee
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57458588ee
wasapi: Merge wasapi_win32.c into wasapi.c
|
2 年 前 |
Ozkan Sezer
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dc2a3e06e9
removed WinRT support.
|
2 年 前 |
Ryan C. Gordon
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85aa9b8b6f
wasapi: Favor the system resampler again, for now.
|
2 年 前 |
Ethan Lee
|
90b86b132a
audio: Handle non-power-of-two spec.samples when unsupported
|
3 年 前 |
Ethan Lee
|
fff34f6304
windows: SDL_IMMDevice needed more deinit code from the Win32 path.
|
3 年 前 |
Ethan Lee
|
2f0816adb7
Add SDL_GetDefaultAudioInfo.
|
3 年 前 |
Ethan Lee
|
ae105ae1c7
windows: Move IMMDevice work to common file, implement DirectSound enumeration support
|
3 年 前 |
chalonverse
|
3b191580c3
Windows GDK Support (#5830)
|
3 年 前 |