História revízii

Autor SHA1 Správa Dátum
  Sam Lantinga 54772f345a Support the "ambient" value for SDL_HINT_AUDIO_CATEGORY 1 mesiac pred
  Sam Lantinga e257904eb3 Revert "autotools, android: Support Google Play 16 KB Page Size Requirement" 1 mesiac pred
  Sam Lantinga cc7a73e727 Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 1 mesiac pred
  Ozkan Sezer 9f1cc301a7 autotools, android: Support Google Play 16 KB Page Size Requirement 1 mesiac pred
  Anonymous Maarten e321995244 Support Google Play 16 KB Page Size Requirement (#13470) 1 mesiac pred
  Ryan C. Gordon 28e9533d34 SDL_enabled_assert(): Use `NULL` istead of `0` to explicity initialize the pointer members of SDL_AssertData 1 mesiac pred
  Ryan C. Gordon f9fc36be9e pipewire: Report correct device default formats instead of hardcoding Float32. 7 mesiacov pred
  Dan Andrus f8119d4760 Check NSWindow::isVisible before sending SDL_WINDOWEVENT_RESTORED during Cocoa_WindowListener::windowDidResize 1 mesiac pred
  Ozkan Sezer 1b35c66aa8 sun audio: remove ifdefs, always include sys/audioio.h and sys/ioctl.h 1 mesiac pred
  Ozkan Sezer 553ea4e4ee autotools, cmake: fix the sys/audioio.h checks. 1 mesiac pred
  Ryan C. Gordon c438953aa2 sunaudio: don't compile in the sun audio backend if sys/audioio.h is missing. 1 mesiac pred
  Anonymous Maarten 6e77327789 ci+n3ds: avoid apt-get package manager 1 mesiac pred
  vanfanel e25c61cda8 SDL2: Add missing symbol loading for SDL_GetDefaultAudioInfo() implementation on ALSA. 2 mesiacov pred
  vanfanel 28f2944947 SDL2: Implement SDL_GetDefaultAudioInfo() on the ALSA backend. 2 mesiacov pred
  Yorick Reum ab9f59e59a Xcode-iOS/Demos/src/fireworks.c: Make rendering CPU efficient 2 mesiacov pred
  Anonymous Maarten f99f57ffd1 ci: build MSVC release binary on windows-2025 2 mesiacov pred
  Ryan C. Gordon 7f371c7808 cocoa: Patched to compile. 2 mesiacov pred
  Ryan C. Gordon d98087a0c3 cocoa: Don't use trick of briefly focusing the Dock on newer macOS releases. 2 mesiacov pred
  Wouter Wijsman 933715fa45 PSP: Truncate thread name when passing to sceKernelCreateThread 2 mesiacov pred
  Ozkan Sezer 73492c5570 fix ARM64 linkage with Visual Studio >= 17.14 when SDL_LIBC is disabled 2 mesiacov pred
  evgenydrainov 19fc5c2953 keyboard: Add reference to SDL_Keymod in the comments 2 mesiacov pred
  Mitch Cairns c2a62ee696 Fixed Nintendo Switch thumbstick calibration 2 mesiacov pred
  Sam Lantinga c1b8ac9764 Fixed Nintendo Switch Pro thumbstick calibration 2 mesiacov pred
  Wohlstand 7a43692bdf Vita Render: Limit the scope of cliprect to viewport 3 mesiacov pred
  Wohlstand 99ad0871b1 Vita: Fixed absence of clipping when viewport is set 3 mesiacov pred
  ceski f901079dd5 Read Switch controller gyro/accel sensitivity coeffs (SDL2) 3 mesiacov pred
  Sam Lantinga 98d1f3a45a Updated to version 2.32.8 for release 3 mesiacov pred
  Ryan C. Gordon 1226e6b2bc Revert "opengles2: Restore previous default texture_formats." 3 mesiacov pred
  Francisco Javier Trujillo Mata 213b074697 Fix wrong callback type 4 mesiacov pred
  Sam Lantinga 4177e06c09 Fixed rare crash trying to interrupt SDL_WaitEvent() 4 mesiacov pred