Anonymous Maarten
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549cedfa88
include: add \brief to includes
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2 years ago |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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2 years ago |
Sam Lantinga
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ac75fe9324
Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag
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2 years ago |
Sam Lantinga
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6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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2 years ago |
Sylvain
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2d7f8d7d51
Remove legacy SDL_Audio functions that acts on device id == 1
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2 years ago |
Sam Lantinga
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0bbf6cc379
Test text rendering APIs take floating point coordinates
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2 years ago |
Sam Lantinga
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e3c1749f5b
The refresh rate in SDL_DisplayMode is now a float
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2 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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2 years ago |
Ryan C. Gordon
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3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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2 years ago |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 years ago |